Populate particle IDs enum with placeholders and use them everywhere

This commit is contained in:
LagoLunatic
2025-03-06 17:37:20 -05:00
parent d882c16b55
commit 4a4624decf
80 changed files with 1429 additions and 353 deletions
+2 -2
View File
@@ -88,11 +88,11 @@ BOOL daObjKanat::Act_c::Execute(Mtx** pMtx) {
color.b = tevStr.mColorC0.b;
color.a = tevStr.mColorC0.a;
dComIfGp_particle_set(
0x82A2, &current.pos, &current.angle, NULL, 0xFF,
dPa_name::ID_SCENE_82A2, &current.pos, &current.angle, NULL, 0xFF,
NULL, current.roomNo, &tevStr.mColorK0, &color
);
dComIfGp_particle_setToon(
0xA2A3, &current.pos, &current.angle, NULL, 0xB4,
dPa_name::ID_SCENE_A2A3, &current.pos, &current.angle, NULL, 0xB4,
&mSmokeCb, current.roomNo, &tevStr.mColorK0, &color
);
}