Populate particle IDs enum with placeholders and use them everywhere

This commit is contained in:
LagoLunatic
2025-03-06 17:37:20 -05:00
parent d882c16b55
commit 4a4624decf
80 changed files with 1429 additions and 353 deletions
+1 -1
View File
@@ -202,7 +202,7 @@ void action_dousa(pw_class* i_this) {
i_this->m3A4 = 0.0f;
first_mode_change(i_this);
i_this->m38C = fopAcM_searchPlayerAngleY(i_this);
JPABaseEmitter* particle = dComIfGp_particle_set(0x82EE, &i_this->m2CC, &i_this->shape_angle);
JPABaseEmitter* particle = dComIfGp_particle_set(dPa_name::ID_SCENE_82EE, &i_this->m2CC, &i_this->shape_angle);
if (particle != NULL) {
particle->setGlobalRTMatrix(i_this->mpMorf->getModel()->getAnmMtx(0x17)); // j_pw_item_r1 joint
}