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Populate particle IDs enum with placeholders and use them everywhere
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@@ -263,8 +263,16 @@ void daWall_c::set_tri() {
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/* 00000D84-00000F74 .text set_effect__8daWall_cFv */
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void daWall_c::set_effect() {
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u16 projection_id[3] = {0xa16e, 0xa170, 0xa172};
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u16 particle_id[3] = {0xa16f, 0xa171, 0xa173};
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u16 projection_id[] = {
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dPa_name::ID_SCENE_A16E,
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dPa_name::ID_SCENE_A170,
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dPa_name::ID_SCENE_A172,
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};
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u16 particle_id[] = {
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dPa_name::ID_SCENE_A16F,
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dPa_name::ID_SCENE_A171,
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dPa_name::ID_SCENE_A173,
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};
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csXyz local_28 = current.angle;
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local_28.y += 0x8000;
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