Populate particle IDs enum with placeholders and use them everywhere

This commit is contained in:
LagoLunatic
2025-03-06 17:37:20 -05:00
parent d882c16b55
commit 4a4624decf
80 changed files with 1429 additions and 353 deletions
+2 -2
View File
@@ -32,11 +32,11 @@ BOOL daLlift_c::MoveUpLift() {
else if ((upVel != 0.0f) && (mbIsAscending == FALSE)) {
fopAcM_seStart(this, JA_SE_OBJ_LOTUS_LIFT_UP, 0);
mbIsAscending = TRUE;
mEmitter1 = dComIfGp_particle_set(0x82AC, &current.pos, &current.angle);
mEmitter1 = dComIfGp_particle_set(dPa_name::ID_SCENE_82AC, &current.pos, &current.angle);
mEmitter2 = NULL;
upLiftPos = current.pos;
upLiftPos.y = mWaterY;
mEmitter4 = dComIfGp_particle_set(0x82AB, &upLiftPos, &current.angle);
mEmitter4 = dComIfGp_particle_set(dPa_name::ID_SCENE_82AB, &upLiftPos, &current.angle);
mEmitterTimer = 0;
if (mEmitter3) {
mEmitter3->stopCreateParticle();