Populate particle IDs enum with placeholders and use them everywhere

This commit is contained in:
LagoLunatic
2025-03-06 17:37:20 -05:00
parent d882c16b55
commit 4a4624decf
80 changed files with 1429 additions and 353 deletions
+2 -2
View File
@@ -339,14 +339,14 @@ void dMetronome_c::melodyShow() {
pos.y = pane_wn[mBeat - 1].mPosCenter.y - 240.0f;
}
dComIfGp_particle_set2Dfore(0x23e, &pos);
dComIfGp_particle_set2Dfore(dPa_name::ID_COMMON_023E, &pos);
if (daPy_getPlayerLinkActorClass()->getTactTopPos(&tactTop)) {
mDoLib_project(&tactTop, &sparklePos);
sparklePos.x -= 320.0f;
sparklePos.y -= 240.0f;
mpEmitter = dComIfGp_particle_set2Dfore(0x23f, &sparklePos);
mpEmitter = dComIfGp_particle_set2Dfore(dPa_name::ID_COMMON_023F, &sparklePos);
mpEmitter->becomeImmortalEmitter();
}