Missed some spots where cPhs_State should be used

This commit is contained in:
LagoLunatic
2025-03-18 15:10:32 -04:00
parent 6541fea3e4
commit 4c3bd2c651
55 changed files with 91 additions and 92 deletions
+1 -1
View File
@@ -91,7 +91,7 @@ public:
static void incTclBeat();
inline BOOL draw();
inline int create();
inline cPhs_State create();
inline BOOL execute();
inline void deleteSub();
+1 -1
View File
@@ -109,7 +109,7 @@ public:
void eff_water_splash();
bool bombDelete();
BOOL createHeap();
int create();
cPhs_State create();
void create_init();
enum State_e {
+1 -1
View File
@@ -9,7 +9,7 @@ public:
void daHmlifDelete();
void CreateHeap();
s32 Create();
void daHmlifCreate();
cPhs_State daHmlifCreate();
void set_mtx();
void Execute(float(**)[3][4]);
void move();
+1 -1
View File
@@ -32,7 +32,7 @@ public:
BOOL _daIball_draw();
BOOL _daIball_execute();
BOOL _daIball_delete();
s32 _daIball_create();
cPhs_State _daIball_create();
BOOL CreateHeap();
static void init();
+1 -1
View File
@@ -28,7 +28,7 @@ public:
void getArg();
bool _execute();
bool _draw();
int _create();
cPhs_State _create();
bool _delete();
public:
+1 -1
View File
@@ -43,7 +43,7 @@ public:
void set_mtx();
void set_mtx_base(J3DModel*, cXyz, csXyz);
void CreateInit();
s32 _daItem_create();
cPhs_State _daItem_create();
BOOL _daItem_execute();
void mode_proc_call();
void execInitNormalDirection();
+1 -1
View File
@@ -106,7 +106,7 @@ static s32 __THPHuffDecodeTab(THPFileInfo* info, THPHuffmanTab* h);
class daMP_c : public fopAc_ac_c {
public:
u32 daMP_c_Get_arg_data();
int daMP_c_Init();
cPhs_State daMP_c_Init();
BOOL daMP_c_Finish();
BOOL daMP_c_Main();
BOOL daMP_c_Draw();
+1 -1
View File
@@ -20,7 +20,7 @@ public:
void anime_proc();
void checkRange(int);
BOOL CreateHeap();
s32 CreateInit();
cPhs_State CreateInit();
void event_move();
fopAc_ac_c* getBeamActor(fpc_ProcID);
void search_beam_proc_init();
+1 -1
View File
@@ -85,7 +85,7 @@ public:
daNpcPeople_c();
cPhs_State _create();
BOOL createHeap();
s32 createInit();
cPhs_State createInit();
bool _delete();
bool _draw();
bool _execute();
+1 -1
View File
@@ -28,7 +28,7 @@ public:
daNpcRoten_c();
cPhs_State _create();
BOOL createHeap();
s32 createInit();
cPhs_State createInit();
bool _delete();
bool _draw();
bool _execute();
+1 -1
View File
@@ -8,7 +8,7 @@
class daObj_Bscurtain_c : public fopAc_ac_c {
public:
BOOL CreateHeap();
s32 CreateInit();
cPhs_State CreateInit();
inline cPhs_State _create();
inline bool _delete();
inline bool _execute();
+1 -1
View File
@@ -18,7 +18,7 @@ public:
cPhs_State _create();
BOOL createHeap();
s32 createInit();
cPhs_State createInit();
BOOL _delete();
BOOL _draw();
BOOL _execute();
+1 -1
View File
@@ -18,7 +18,7 @@ public:
cPhs_State _create();
BOOL createHeap();
s32 createInit();
cPhs_State createInit();
BOOL _delete();
BOOL _draw();
BOOL _execute();
+1 -1
View File
@@ -16,7 +16,7 @@ public:
void set_mtx();
BOOL CreateHeap();
s32 CreateInit();
cPhs_State CreateInit();
static int getCreateCount();
+1 -1
View File
@@ -84,7 +84,7 @@ public:
bool _draw();
void createInit();
void getArg();
int _create();
cPhs_State _create();
bool _delete();
static const char m_arc_name[];
+1 -1
View File
@@ -8,7 +8,7 @@ public:
void chkFlag(unsigned char) {}
void setFlag(unsigned char) {}
inline s32 _daSaku_create();
inline cPhs_State _daSaku_create();
inline BOOL _daSaku_delete();
inline BOOL _daSaku_draw();
inline BOOL _daSaku_execute();
+1 -1
View File
@@ -13,7 +13,7 @@ struct daShopItem_c_m_data {
class daShopItem_c : public daItemBase_c {
public:
inline int _create();
inline cPhs_State _create();
inline bool _delete();
void setTevType(int type) { mTevType = type; }
+4 -4
View File
@@ -45,10 +45,10 @@ public:
inline BOOL draw();
BOOL execute();
s32 commonShapeSet();
s32 effectShapeSet();
s32 envShapeSet();
s32 bgCheckSet();
cPhs_State commonShapeSet();
cPhs_State effectShapeSet();
cPhs_State envShapeSet();
cPhs_State bgCheckSet();
void searchRoomNo();
void lightReady();
BOOL checkEnv();
+6 -6
View File
@@ -5,12 +5,12 @@
class daYougan_c : public fopAc_ac_c {
public:
void _daYougan_draw();
void _daYougan_execute();
void _daYougan_isdelete();
void _daYougan_delete();
void useHeapInit();
void _daYougan_create();
BOOL _daYougan_draw();
BOOL _daYougan_execute();
BOOL _daYougan_isdelete();
BOOL _daYougan_delete();
BOOL useHeapInit();
cPhs_State _daYougan_create();
public:
/* Place member variables here */
-1
View File
@@ -3200,7 +3200,6 @@ inline void dComIfGp_setFmapData(void * pData) { g_dComIfG_gameInfo.play.setFmap
class request_of_phase_process_class;
cPhs_State dComIfG_resLoad(request_of_phase_process_class* i_phase, char const* arc_name);
int dComIfG_resLoad(request_of_phase_process_class* i_phase, char const* resName, JKRHeap* heap);
int dComIfG_resDelete(request_of_phase_process_class* i_phase, char const* resName);
inline int dComIfG_setObjectRes(const char* name, u8 direction, JKRHeap* heap) {
+2 -2
View File
@@ -73,7 +73,7 @@ public:
class dDoor_key2_c {
public:
void keyResLoad();
cPhs_State keyResLoad();
void keyResDelete();
void keyInit(dDoor_info_c*);
BOOL keyProc();
@@ -132,7 +132,7 @@ public:
void offUse() {}
void onUse(u8) {}
s32 resLoad();
cPhs_State resLoad();
void resDelete();
BOOL create();
void setAnm(u8);