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d_a_obj_timer (#669)
* Started work on d_a_obj_timer * daObjTimer::Act_c::_create matching * d_a_obj_timer work * daObjTimer::Act_c::mode_count matching * d_a_obj_timer matching * Fix build
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@@ -5,67 +5,118 @@
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#include "d/actor/d_a_obj_timer.h"
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#include "d/d_procname.h"
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#include "d/d_com_inf_game.h"
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// Needed for the .data section to match.
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static f32 dummy1[3] = {1.0f, 1.0f, 1.0f};
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static f32 dummy2[3] = {1.0f, 1.0f, 1.0f};
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static u8 dummy3[4] = {0x02, 0x00, 0x02, 0x01};
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static f64 dummy4[2] = {3.0, 0.5};
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/* 00000078-00000114 .text _create__Q210daObjTimer5Act_cFv */
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s32 daObjTimer::Act_c::_create() {
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/* Nonmatching */
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fopAcM_SetupActor(this, daObjTimer::Act_c);
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fopAcM_offDraw(this);
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if (fopAcM_isSwitch(this, prm_get_swSave())) {
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mode_count_init();
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} else {
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mode_wait_init();
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}
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return cPhs_COMPLEATE_e;
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}
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/* 00000114-0000011C .text _delete__Q210daObjTimer5Act_cFv */
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BOOL daObjTimer::Act_c::_delete() {
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/* Nonmatching */
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bool daObjTimer::Act_c::_delete() {
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return true;
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}
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/* 0000011C-0000012C .text mode_wait_init__Q210daObjTimer5Act_cFv */
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void daObjTimer::Act_c::mode_wait_init() {
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/* Nonmatching */
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m294 = 0;
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mMode = Mode_WAIT_e;
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}
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/* 0000012C-00000188 .text mode_wait__Q210daObjTimer5Act_cFv */
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void daObjTimer::Act_c::mode_wait() {
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/* Nonmatching */
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if (fopAcM_isSwitch(this, prm_get_swSave())) {
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mode_count_init();
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}
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}
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/* 00000188-000001CC .text mode_count_init__Q210daObjTimer5Act_cFv */
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void daObjTimer::Act_c::mode_count_init() {
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/* Nonmatching */
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m294 = 15 * prm_get_time();
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mMode = Mode_COUNT_e;
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}
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/* 000001CC-00000304 .text mode_count__Q210daObjTimer5Act_cFv */
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void daObjTimer::Act_c::mode_count() {
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/* Nonmatching */
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if (m298) return;
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m294 -= 1;
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if (m294 % 30 == 0) {
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s32 time = m294 / 30;
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if (time <= 20) {
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u32 soundId;
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if (time > 10) {
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soundId = JA_SE_SYS_EV_TIMER_20;
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} else if (time > 5) {
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soundId = JA_SE_SYS_EV_TIMER_10;
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} else if (time > 0) {
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soundId = JA_SE_SYS_EV_TIMER_5;
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} else {
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soundId = JA_SE_SYS_EV_TIMER_0;
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}
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mDoAud_seStart(soundId);
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}
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}
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if (m294 <= 0 || !fopAcM_isSwitch(this, prm_get_swSave())) {
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fopAcM_offSwitch(this, prm_get_swSave());
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mode_wait_init();
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}
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}
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/* 00000304-00000394 .text _execute__Q210daObjTimer5Act_cFv */
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BOOL daObjTimer::Act_c::_execute() {
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/* Nonmatching */
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bool daObjTimer::Act_c::_execute() {
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static ModeFunc mode_proc[] = {
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&mode_wait,
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&mode_count,
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};
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(this->*mode_proc[mMode])();
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return true;
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}
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namespace daObjTimer {
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namespace {
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/* 00000394-000003B4 .text Mthd_Create__Q210daObjTimer27@unnamed@d_a_obj_timer_cpp@FPv */
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void Mthd_Create(void*) {
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/* Nonmatching */
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s32 Mthd_Create(void* i_this) {
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return static_cast<daObjTimer::Act_c*>(i_this)->_create();
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}
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/* 000003B4-000003D8 .text Mthd_Delete__Q210daObjTimer27@unnamed@d_a_obj_timer_cpp@FPv */
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void Mthd_Delete(void*) {
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/* Nonmatching */
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BOOL Mthd_Delete(void* i_this) {
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return static_cast<daObjTimer::Act_c*>(i_this)->_delete();
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}
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/* 000003D8-000003FC .text Mthd_Execute__Q210daObjTimer27@unnamed@d_a_obj_timer_cpp@FPv */
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void Mthd_Execute(void*) {
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/* Nonmatching */
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BOOL Mthd_Execute(void* i_this) {
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return static_cast<daObjTimer::Act_c*>(i_this)->_execute();
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}
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/* 000003FC-00000404 .text Mthd_Draw__Q210daObjTimer27@unnamed@d_a_obj_timer_cpp@FPv */
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void Mthd_Draw(void*) {
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/* Nonmatching */
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BOOL Mthd_Draw(void*) {
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return TRUE;
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}
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/* 00000404-0000040C .text Mthd_IsDelete__Q210daObjTimer27@unnamed@d_a_obj_timer_cpp@FPv */
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void Mthd_IsDelete(void*) {
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/* Nonmatching */
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BOOL Mthd_IsDelete(void*) {
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return TRUE;
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}
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static actor_method_class Mthd_Table = {
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