mirror of
https://github.com/zeldaret/tww.git
synced 2026-07-07 21:30:47 -04:00
Cleanup
This commit is contained in:
+49
-30
@@ -186,10 +186,9 @@ BOOL tyaku_check(ks_class* i_this) {
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/* 00000788-0000087C .text ks_kuttuki_check__FP8ks_class */
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BOOL ks_kuttuki_check(ks_class* i_this) {
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fopAc_ac_c* mAtHitAc;
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if (i_this->mSph.ChkAtHit() && !i_this->mSph.ChkAtShieldHit()) {
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mAtHitAc = i_this->mSph.GetAtHitAc();
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if (mAtHitAc && mAtHitAc == dComIfGp_getLinkPlayer() && KUTTUKU_ALL_COUNT >= 0 && KUTTUKU_ALL_COUNT < 20 && GORON_COUNT == 0) {
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fopAc_ac_c* hit_actor = i_this->mSph.GetAtHitAc();
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if (hit_actor && hit_actor == daPy_getPlayerLinkActorClass() && KUTTUKU_ALL_COUNT >= 0 && KUTTUKU_ALL_COUNT < 20 && GORON_COUNT == 0) {
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i_this->mSph.OffTgSetBit();
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i_this->mSph.ClrCoSet();
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i_this->mSph.ClrTgHit();
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@@ -225,16 +224,16 @@ BOOL shock_damage_check(ks_class* i_this) {
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daPy_lk_c* link = daPy_getPlayerLinkActorClass();
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if (link->checkHammerQuake()) {
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cXyz mSwordTopPos = link->getSwordTopPos();
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cXyz swordTopPos = link->getSwordTopPos();
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mSwordTopPos.x -= actor->current.pos.x;
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mSwordTopPos.y -= actor->current.pos.y;
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mSwordTopPos.z -= actor->current.pos.z;
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swordTopPos.x -= actor->current.pos.x;
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swordTopPos.y -= actor->current.pos.y;
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swordTopPos.z -= actor->current.pos.z;
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f32 distXZ = std::sqrtf(SQUARE(mSwordTopPos.x) + SQUARE(mSwordTopPos.z));
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f32 distXZ = std::sqrtf(SQUARE(swordTopPos.x) + SQUARE(swordTopPos.z));
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if (distXZ < 200.0f) {
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if (std::sqrtf(SQUARE(mSwordTopPos.y)) < 40.0f) {
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if (std::sqrtf(SQUARE(swordTopPos.y)) < 40.0f) {
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i_this->mAction = 3;
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i_this->mMode = 32;
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@@ -249,19 +248,17 @@ BOOL shock_damage_check(ks_class* i_this) {
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BOOL body_atari_check(ks_class* i_this) {
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fopAc_ac_c* actor = (fopAc_ac_c*)&i_this->actor;
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daPy_py_c* player = daPy_getPlayerActorClass();
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cXyz mTgHitPos;
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cXyz mParticleScale;
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i_this->mStts.Move();
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if (i_this->mSph.ChkTgHit()) {
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daPy_py_c* player = (daPy_py_c*)dComIfGp_getPlayer(0);
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cCcD_Obj* mTgHitObj = i_this->mSph.GetTgHitObj();
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cCcD_Obj* hitObj = i_this->mSph.GetTgHitObj();
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mTgHitPos = *i_this->mSph.GetTgHitPosP();
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cXyz hitPos = *i_this->mSph.GetTgHitPosP();
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if (!mTgHitObj) {
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if (!hitObj) {
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return FALSE;
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}
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@@ -269,9 +266,10 @@ BOOL body_atari_check(ks_class* i_this) {
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i_this->mAction = 3;
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switch (mTgHitObj->GetAtType()) {
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cXyz particleScale;
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switch (hitObj->GetAtType()) {
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case AT_TYPE_WIND: {
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actor->current.angle.y = cM_atan2s(actor->current.pos.x - mTgHitPos.x, actor->current.pos.z - mTgHitPos.z);
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actor->current.angle.y = cM_atan2s(actor->current.pos.x - hitPos.x, actor->current.pos.z - hitPos.z);
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i_this->mAction = 2;
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i_this->mMode = 20;
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@@ -297,8 +295,8 @@ BOOL body_atari_check(ks_class* i_this) {
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#endif
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}
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mParticleScale.setall(REG8_F(0) + 0.8f);
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dComIfGp_particle_set(dPa_name::ID_AK_JN_OK, &mTgHitPos, &player->shape_angle, &mParticleScale);
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particleScale.setall(REG8_F(0) + 0.8f);
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dComIfGp_particle_set(dPa_name::ID_AK_JN_OK, &hitPos, &player->shape_angle, &particleScale);
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break;
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}
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@@ -351,8 +349,8 @@ BOOL body_atari_check(ks_class* i_this) {
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break;
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}
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default: {
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mParticleScale.setall(REG8_F(0) + 0.8f);
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dComIfGp_particle_set(dPa_name::ID_AK_JN_OK, &mTgHitPos, &player->shape_angle, &mParticleScale);
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particleScale.setall(REG8_F(0) + 0.8f);
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dComIfGp_particle_set(dPa_name::ID_AK_JN_OK, &hitPos, &player->shape_angle, &particleScale);
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break;
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}
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}
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@@ -651,6 +649,7 @@ void action_kaze_move(ks_class* i_this) {
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static u8 item_tbl[4] = {0xA, 0xB, 0xC, 0xA};
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#if VERSION > VERSION_DEMO
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/* 00001874-00001A14 .text dead_eff_set__FP8ks_classP4cXyz */
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void dead_eff_set(ks_class* i_this, cXyz* i_pos) {
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fopAc_ac_c* actor = (fopAc_ac_c*)i_this;
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@@ -689,6 +688,7 @@ void dead_eff_set(ks_class* i_this, cXyz* i_pos) {
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fopAcM_delete(actor);
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}
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#endif
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/* 00001A14-00001C5C .text action_dead_move__FP8ks_class */
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void action_dead_move(ks_class* i_this) {
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@@ -738,7 +738,14 @@ void action_dead_move(ks_class* i_this) {
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case 2:
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local_28 = actor->current.pos;
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local_28.y += 20.0f;
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#if VERSION == VERSION_DEMO
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fopAcM_seStart(actor, JA_SE_CM_KS_DIE, 0);
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dComIfGp_particle_setSimple(dPa_name::ID_IT_SN_O_KUROBOU_SIBOU00, &local_28);
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gm_birth_delet(i_this);
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fopAcM_delete(actor);
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#else
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dead_eff_set(i_this, &local_28);
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#endif
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break;
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}
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}
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@@ -747,7 +754,14 @@ void action_dead_move(ks_class* i_this) {
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case 32: {
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local_28 = actor->current.pos;
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local_28.y += 45.0f;
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#if VERSION == VERSION_DEMO
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fopAcM_seStart(actor, JA_SE_CM_KS_DIE, 0);
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dComIfGp_particle_setSimple(dPa_name::ID_IT_SN_O_KUROBOU_SIBOU00, &local_28);
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gm_birth_delet(i_this);
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fopAcM_delete(actor);
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#else
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dead_eff_set(i_this, &local_28);
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#endif
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break;
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}
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}
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@@ -791,6 +805,7 @@ void action_omoi(ks_class* i_this) {
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switch (i_this->mMode) {
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case 40: {
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#if VERSION > VERSION_DEMO
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i_this->m52C.remove();
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actor->speedF = 0.0f;
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@@ -806,6 +821,7 @@ void action_omoi(ks_class* i_this) {
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break;
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}
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#endif
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for (int i = 0; i < 5; i++) {
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i_this->m2F0[i] = 0;
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@@ -815,12 +831,14 @@ void action_omoi(ks_class* i_this) {
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i_this->m300 = 0x13;
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}
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#if VERSION > VERSION_DEMO
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if (KUTTUKU_ALL_COUNT < 0) {
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i_this->m300 = 0;
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}
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else {
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i_this->m300 = KUTTUKU_ALL_COUNT;
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}
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#endif
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i_this->m528 = link->getModelJointMtx(pl_harituki_joint_dt[i_this->m300]);
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@@ -1271,8 +1289,7 @@ static BOOL daKS_Execute(ks_class* i_this) {
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}
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else {
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if (i_this->mMode != 43) {
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daPy_py_c* link = (daPy_py_c*)daPy_getPlayerLinkActorClass();
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link->offHeavyState();
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daPy_getPlayerLinkActorClass()->offHeavyState();
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HEAVY_IN = FALSE;
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GORON_COUNT = 0;
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@@ -1390,8 +1407,7 @@ static BOOL daKS_Delete(ks_class* i_this) {
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KS_ALL_COUNT--;
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if (KS_ALL_COUNT == 0) {
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daPy_lk_c* link = daPy_getPlayerLinkActorClass();
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link->offHeavyState();
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daPy_getPlayerLinkActorClass()->offHeavyState();
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KUTTUKU_ALL_COUNT = 0;
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HEAVY_IN = FALSE;
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@@ -1505,13 +1521,16 @@ static f32 fire_sc[10] = {
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/* 000034F8-00003A94 .text daKS_Create__FP10fopAc_ac_c */
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static cPhs_State daKS_Create(fopAc_ac_c* i_this) {
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#if VERSION > VERSION_DEMO
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fopAcM_SetupActor(i_this, ks_class);
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#endif
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ks_class* a_this = (ks_class*)i_this;
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cPhs_State res;
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u32 parameters;
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res = dComIfG_resLoad(&a_this->mPhs, "KS");
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cPhs_State res = dComIfG_resLoad(&a_this->mPhs, "KS");
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if (res == cPhs_COMPLEATE_e) {
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#if VERSION == VERSION_DEMO
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fopAcM_SetupActor(i_this, ks_class);
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#endif
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if (!fopAcM_entrySolidHeap(i_this, useHeapInit, 0x1060)) {
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return cPhs_ERROR_e;
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}
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@@ -1535,9 +1554,9 @@ static cPhs_State daKS_Create(fopAc_ac_c* i_this) {
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a_this->m318 = a_this->m2CA * 10.0f;
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if (a_this->m2C8 <= 1) {
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parameters = 2;
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u32 param = 2;
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if (a_this->m2C8 == 0) {
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parameters = 3;
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param = 3;
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}
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for (int i = 0; i < a_this->m2C9; i++) {
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@@ -1558,7 +1577,7 @@ static cPhs_State daKS_Create(fopAc_ac_c* i_this) {
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i_this->shape_angle = i_this->current.angle;
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i_this->shape_angle.x = 0;
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fopAcM_create(PROC_KS, parameters, &local_4c, fopAcM_GetRoomNo(i_this), &i_this->shape_angle, &i_this->scale, 0);
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fopAcM_create(PROC_KS, param, &local_4c, fopAcM_GetRoomNo(i_this), &i_this->shape_angle, &i_this->scale, 0);
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}
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return cPhs_ERROR_e;
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