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Minor cleanup
Inlines, wrong indentation, enums, private fields, etc
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@@ -633,6 +633,7 @@ static void fight(st_class* i_this) {
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switch (i_this->m02C4) {
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case 0:
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i_this->m02DC = 0.0f;
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break;
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}
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i_this->m0ED1 = 0;
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switch (i_this->mFightBehavior) {
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@@ -1519,6 +1520,7 @@ static void St_move(st_class* i_this) {
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break;
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case 0x21:
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sita_move(i_this);
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break;
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}
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if (i_this->mActionState != 0x10) {
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speed_pos_calc(i_this);
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