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@@ -5,11 +5,7 @@
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#include "d/d_save_init.h"
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#include "d/d_com_inf_game.h"
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// move later
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struct daNpc_Kg1_c {
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static u8 m_highscore;
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};
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#include "d/actor/d_a_npc_kg1.h"
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/* 8005EF88-8005EFDC .text setInitEventBit__Fv */
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void setInitEventBit() {
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