Finished porting all actor classes to headers

This commit is contained in:
LagoLunatic
2023-11-25 23:53:05 -05:00
parent 30357c1712
commit 5039fe661c
59 changed files with 499 additions and 637 deletions
+2 -2
View File
@@ -186,7 +186,7 @@ namespace daBomb2 {
mpEmitter = param_1;
}
int Act_c::solidHeapCB(fopAc_ac_c* i_this) {
BOOL Act_c::solidHeapCB(fopAc_ac_c* i_this) {
return static_cast<Act_c*>(i_this)->create_heap();
}
@@ -310,7 +310,7 @@ namespace daBomb2 {
int status = dComIfG_resLoad(&mPhs, L_attr.resName);
if(status == cPhs_COMPLEATE_e) {
if(fopAcM_entrySolidHeap(this, &solidHeapCB, L_attr.heapSize)) {
if(fopAcM_entrySolidHeap(this, solidHeapCB, L_attr.heapSize)) {
create_init();
}
else {