Finished porting all actor classes to headers

This commit is contained in:
LagoLunatic
2023-11-25 23:53:05 -05:00
parent 30357c1712
commit 5039fe661c
59 changed files with 499 additions and 637 deletions
+1 -1
View File
@@ -68,7 +68,7 @@ namespace daObjAkabe {
init_mtx();
static const u32 heap_size[4] = { 0x200, 0x200, 0x200, 0x3E0, };
if (fopAcM_entrySolidHeap(this, (heapCallbackFunc)solidHeapCB, heap_size[mType])) {
if (fopAcM_entrySolidHeap(this, solidHeapCB, heap_size[mType])) {
dComIfG_Bgsp()->Regist(mpBgW, this);
mpBgW->SetCrrFunc(NULL);
mpBgW->SetPriority(1);