Finished porting all actor classes to headers

This commit is contained in:
LagoLunatic
2023-11-25 23:53:05 -05:00
parent 30357c1712
commit 5039fe661c
59 changed files with 499 additions and 637 deletions
+1 -1
View File
@@ -57,7 +57,7 @@ s32 daObjGbed_c::_create() {
s32 ret = dComIfG_resLoad(&mPhs, l_arcname);
if (ret == cPhs_COMPLEATE_e) {
if (fopAcM_entrySolidHeap(this, (heapCallbackFunc)solidHeapCB, 0x13e0)) {
if (fopAcM_entrySolidHeap(this, solidHeapCB, 0x13e0)) {
if (dComIfG_Bgsp()->Regist(mpBgW, this)) {
ret = cPhs_ERROR_e;
} else {