Finished porting all actor classes to headers

This commit is contained in:
LagoLunatic
2023-11-25 23:53:05 -05:00
parent 30357c1712
commit 5039fe661c
59 changed files with 499 additions and 637 deletions
+31 -94
View File
@@ -3,6 +3,7 @@
// Translation Unit: d_a_obj_hole.cpp
//
#include "d/actor/d_a_obj_hole.h"
#include "d/d_bg_s_lin_chk.h"
#include "d/d_bg_s_acch.h"
#include "d/d_com_inf_game.h"
@@ -23,86 +24,22 @@ static f32 dummy2[3] = {1.0f, 1.0f, 1.0f};
static u8 dummy3[4] = {0x02, 0x00, 0x02, 0x01};
static f64 dummy4[2] = {3.0, 0.5};
class daObj_Hole_HIO_c {
public:
daObj_Hole_HIO_c();
virtual ~daObj_Hole_HIO_c() {}
/* 0x0004 */ s8 m0004;
/* 0x0005 */ u8 m0005;
/* 0x0008 */ float m0008;
/* 0x000C */ s16 m000C;
/* 0x0010 */ float m0010;
};
static daObj_Hole_HIO_c l_HIO;
class daObj_Hole_c : public fopAc_ac_c {
public:
enum Proc_e {
PROC_INIT = 0,
PROC_EXEC = 1
};
enum Mode {
MODE_WAIT = 0,
MODE_EVENT = 1,
MODE_NULL,
};
void modeProcInit(int newMode) { modeProc(PROC_INIT, newMode); }
void setMtx();
void getPosAndAngle();
void modeWaitInit();
void modeWait();
void modeEventInit();
void modeEvent();
void modeProc(Proc_e, int);
s32 _execute();
void debugDraw();
s32 _draw();
void createInit();
s32 _createHeap();
void getArg();
s32 _create();
s32 _delete();
static const char m_arc_name[];
/* 0x0290 */ s32 mMode;
/* 0x0294 */ u8 mHasModel;
/* 0x0295 */ u8 mExitIdx;
/* 0x0296 */ u16 mScaleLocal;
/* 0x0298 */ request_of_phase_process_class mPhs;
/* 0x02A0 */ J3DModel* mpMdl;
/* 0x02A4 */ dBgS_ObjLinChk mLinChk;
/* 0x0310 */ dBgS_ObjAcch mAcch;
/* 0x04D4 */ dBgS_AcchCir mAcchCir;
};
const char daObj_Hole_c::m_arc_name[] = "Aana";
/* 000000EC-0000010C .text createHeap_CB__FP10fopAc_ac_c */
static s32 createHeap_CB(fopAc_ac_c* i_actor) {
static BOOL createHeap_CB(fopAc_ac_c* i_actor) {
return static_cast<daObj_Hole_c*>(i_actor)->_createHeap();
}
/* 0000010C-00000148 .text __ct__16daObj_Hole_HIO_cFv */
daObj_Hole_HIO_c::daObj_Hole_HIO_c() {
m0004 = -1;
m0005 = 0;
m0008 = 65.0f;
m000C = 0;
m0010 = 2.0f;
m04 = -1;
m05 = 0;
m08 = 65.0f;
m0C = 0;
m10 = 2.0f;
}
/* 00000148-000002BC .text setMtx__12daObj_Hole_cFv */
@@ -111,23 +48,23 @@ void daObj_Hole_c::setMtx() {
adjustPos.x = current.pos.x;
adjustPos.y = current.pos.y;
adjustPos.z = current.pos.z;
adjustPos.y += l_HIO.m0010;
adjustPos.y += l_HIO.m10;
if (mMode != MODE_EVENT) {
shape_angle.y = fopCamM_GetAngleY(dComIfGp_getCamera(0)) + 0x8000;
}
if (mHasModel == 0xFF) {
float scale = l_HIO.m0008 * mScale.x;
float scale = l_HIO.m08 * mScale.x;
if (l_HIO.m000C != 0) {
scale += l_HIO.m000C * 10;
if (l_HIO.m0C != 0) {
scale += l_HIO.m0C * 10;
}
else {
scale += mScaleLocal * 10;
}
scale /= l_HIO.m0008;
scale /= l_HIO.m08;
cXyz scaleVec;
scaleVec.setall(scale);
@@ -167,10 +104,10 @@ void daObj_Hole_c::modeWaitInit() {
/* 00000410-000004F0 .text modeWait__12daObj_Hole_cFv */
void daObj_Hole_c::modeWait() {
float scale = l_HIO.m0008 * mScale.x;
float scale = l_HIO.m08 * mScale.x;
if (l_HIO.m000C != 0) {
scale += l_HIO.m000C * 10;
if (l_HIO.m0C != 0) {
scale += l_HIO.m0C * 10;
}
else {
scale += mScaleLocal * 10;
@@ -241,21 +178,21 @@ void daObj_Hole_c::modeProc(daObj_Hole_c::Proc_e proc, int newMode) {
}
/* 000006C0-00000700 .text _execute__12daObj_Hole_cFv */
s32 daObj_Hole_c::_execute() {
bool daObj_Hole_c::_execute() {
modeProc(PROC_EXEC, MODE_NULL);
setMtx();
return 0;
return false;
}
/* 00000700-00000738 .text debugDraw__12daObj_Hole_cFv */
void daObj_Hole_c::debugDraw() {
cXyz pos = current.pos;
pos.y += l_HIO.m0010;
pos.y += l_HIO.m10;
}
/* 00000738-000007BC .text _draw__12daObj_Hole_cFv */
s32 daObj_Hole_c::_draw() {
if (l_HIO.m0005 != 0) {
bool daObj_Hole_c::_draw() {
if (l_HIO.m05 != 0) {
debugDraw();
}
@@ -266,7 +203,7 @@ s32 daObj_Hole_c::_draw() {
mDoExt_modelUpdateDL(mpMdl);
}
return 1;
return true;
}
/* 000007BC-00000864 .text createInit__12daObj_Hole_cFv */
@@ -286,7 +223,7 @@ void daObj_Hole_c::createInit() {
}
/* 00000864-00000928 .text _createHeap__12daObj_Hole_cFv */
s32 daObj_Hole_c::_createHeap() {
BOOL daObj_Hole_c::_createHeap() {
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(m_arc_name, 3);
JUT_ASSERT(0x13D, modelData != 0);
@@ -294,10 +231,10 @@ s32 daObj_Hole_c::_createHeap() {
mpMdl = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000022);
if (mpMdl == NULL) {
return 0;
return FALSE;
}
else {
return 1;
return TRUE;
}
}
@@ -326,7 +263,7 @@ s32 daObj_Hole_c::_create() {
getArg();
if (mHasModel == 0xFF) {
u32 heapResult = fopAcM_entrySolidHeap(this, (heapCallbackFunc)createHeap_CB, 0x1000);
u32 heapResult = fopAcM_entrySolidHeap(this, createHeap_CB, 0x1000);
if (heapResult == 0) {
return cPhs_ERROR_e;
@@ -340,9 +277,9 @@ s32 daObj_Hole_c::_create() {
}
/* 0000122C-0000125C .text _delete__12daObj_Hole_cFv */
s32 daObj_Hole_c::_delete() {
bool daObj_Hole_c::_delete() {
dComIfG_resDelete(&mPhs, m_arc_name);
return 1;
return true;
}
/* 0000125C-0000127C .text daObj_HoleCreate__FPv */
@@ -351,22 +288,22 @@ static s32 daObj_HoleCreate(void* i_actor) {
}
/* 0000127C-000012A0 .text daObj_HoleDelete__FPv */
static u8 daObj_HoleDelete(void* i_actor) {
static BOOL daObj_HoleDelete(void* i_actor) {
return static_cast<daObj_Hole_c*>(i_actor)->_delete();
}
/* 000012A0-000012C4 .text daObj_HoleExecute__FPv */
static u8 daObj_HoleExecute(void* i_actor) {
static BOOL daObj_HoleExecute(void* i_actor) {
return static_cast<daObj_Hole_c*>(i_actor)->_execute();
}
/* 000012C4-000012E8 .text daObj_HoleDraw__FPv */
static u8 daObj_HoleDraw(void* i_actor) {
static BOOL daObj_HoleDraw(void* i_actor) {
return static_cast<daObj_Hole_c*>(i_actor)->_draw();
}
/* 000012E8-000012F0 .text daObj_HoleIsDelete__FPv */
static u8 daObj_HoleIsDelete(void* i_actor) {
static BOOL daObj_HoleIsDelete(void* i_actor) {
return TRUE;
}