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Finished porting all actor classes to headers
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@@ -4507,7 +4507,7 @@ J3DModelData* daPy_lk_c::initModel(J3DModel** i_model, int i_fileIndex, u32 i_di
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/* 80124C98-80125CC8 .text playerInit__9daPy_lk_cFv */
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void daPy_lk_c::playerInit() {
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if (!fopAcM_entrySolidHeap(this, (heapCallbackFunc)&daPy_createHeap, 0xB0000)) {
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if (!fopAcM_entrySolidHeap(this, daPy_createHeap, 0xB0000)) {
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JUT_ASSERT(0x53B6, 0);
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}
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