Finished porting all actor classes to headers

This commit is contained in:
LagoLunatic
2023-11-25 23:53:05 -05:00
parent 30357c1712
commit 5039fe661c
59 changed files with 499 additions and 637 deletions
+1 -1
View File
@@ -281,7 +281,7 @@ s32 daVrbox2_Create(fopAc_ac_c* i_actor) {
vrbox2_class* i_this = static_cast<vrbox2_class*>(i_actor);
s32 phase_state = cPhs_COMPLEATE_e;
if (!fopAcM_entrySolidHeap(i_this, (heapCallbackFunc)&daVrbox2_solidHeapCB, 0x21a0))
if (!fopAcM_entrySolidHeap(i_this, daVrbox2_solidHeapCB, 0x21a0))
phase_state = cPhs_ERROR_e;
return phase_state;