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Finished porting all actor classes to headers
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@@ -281,7 +281,7 @@ s32 daVrbox2_Create(fopAc_ac_c* i_actor) {
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vrbox2_class* i_this = static_cast<vrbox2_class*>(i_actor);
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s32 phase_state = cPhs_COMPLEATE_e;
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if (!fopAcM_entrySolidHeap(i_this, (heapCallbackFunc)&daVrbox2_solidHeapCB, 0x21a0))
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if (!fopAcM_entrySolidHeap(i_this, daVrbox2_solidHeapCB, 0x21a0))
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phase_state = cPhs_ERROR_e;
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return phase_state;
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