Finished porting all actor classes to headers

This commit is contained in:
LagoLunatic
2023-11-25 23:53:05 -05:00
parent 30357c1712
commit 5039fe661c
59 changed files with 499 additions and 637 deletions
+2 -2
View File
@@ -89,7 +89,7 @@ void daItemBase_c::setLoadError() {
}
/* 80068748-800687B4 .text CheckItemCreateHeap__FP10fopAc_ac_c */
int CheckItemCreateHeap(fopAc_ac_c* i_ac) {
BOOL CheckItemCreateHeap(fopAc_ac_c* i_ac) {
daItemBase_c * i_this = (daItemBase_c *)i_ac;
u8 itemNo = i_this->getItemNo();
return i_this->CreateItemHeap(
@@ -105,7 +105,7 @@ int CheckItemCreateHeap(fopAc_ac_c* i_ac) {
}
/* 800687B4-80068820 .text CheckFieldItemCreateHeap__FP10fopAc_ac_c */
int CheckFieldItemCreateHeap(fopAc_ac_c* i_ac) {
BOOL CheckFieldItemCreateHeap(fopAc_ac_c* i_ac) {
daItemBase_c * i_this = (daItemBase_c *)i_ac;
u8 itemNo = i_this->getItemNo();
return i_this->CreateItemHeap(