More screenSet

This commit is contained in:
Teddy Heidmann
2026-08-10 13:45:41 -07:00
parent 46c980744d
commit 543ae7ee66
4 changed files with 143 additions and 109 deletions
+10 -6
View File
@@ -36,18 +36,22 @@ public:
void drawContentsTexture(f32, f32, f32, f32);
void setTevMode(JUTTexture*, JUtility::TColor, JUtility::TColor);
void getBlack() const {}
const JUtility::TColor& getBlack() const { return mBlack; }
void getContentsColor(TContentsColor& param_0) const {
param_0.mTL = mColorTL;
param_0.mTR = mColorTR;
param_0.mBL = mColorBL;
param_0.mBR = mColorBR;
}
void getWhite() const {}
void setBlack(JUtility::TColor) {}
void setContentsColor(TContentsColor) {}
void setContentsColor(JUtility::TColor) {}
void setWhite(JUtility::TColor) {}
const JUtility::TColor& getWhite() const { return mWhite; }
bool setBlack(JUtility::TColor black) { mBlack = black; return true; }
void setContentsColor(TContentsColor c) {
setContentsColor(c.mTL, c.mTR, c.mBL, c.mBR);
}
void setContentsColor(JUtility::TColor c) {
setContentsColor(c, c, c, c);
}
bool setWhite(JUtility::TColor white) { mWhite = white; return true; }
public:
/* 0x0CC */ JUTTexture* mpFrameTexture1;