mirror of
https://github.com/zeldaret/tww.git
synced 2026-08-22 06:20:02 -04:00
Minor Player Data Work
Fix initialization/multiple definition errors, move some things to get sinit closer to matching
This commit is contained in:
@@ -1,46 +1,47 @@
|
||||
|
||||
#include "d/d_cc_d.h"
|
||||
|
||||
char l_arcName[];
|
||||
extern char l_arcName[];
|
||||
|
||||
char l_tact_event_label[];
|
||||
char l_tact_night_event_label[];
|
||||
char l_tact_wind_change_event_label[];
|
||||
char l_tact_wind_change_event_label2[];
|
||||
extern char l_tact_event_label[];
|
||||
extern char l_tact_night_event_label[];
|
||||
extern char l_tact_wind_change_event_label[];
|
||||
extern char l_tact_wind_change_event_label2[];
|
||||
|
||||
const Vec l_ship_offset;
|
||||
const Vec l_ship_offset2;
|
||||
const Vec l_ship_offset3;
|
||||
const Vec l_ship_redge;
|
||||
const Vec l_ship_ledge;
|
||||
const Vec l_heel_pos;
|
||||
const Vec l_toe_pos;
|
||||
const Vec l_eye_offset;
|
||||
const Vec l_head_center_offset;
|
||||
const Vec l_neck_front;
|
||||
const Vec l_neck_top;
|
||||
const Vec l_land_smoke_offset;
|
||||
const Vec l_ms_light_local_start;
|
||||
const Vec l_ms_light_local_vec;
|
||||
const Vec l_tact_top;
|
||||
const Vec l_crawl_start_front_offset;
|
||||
const Vec l_crawl_front_offset;
|
||||
const Vec l_crawl_back_offset;
|
||||
const Vec l_crawl_top_offset;
|
||||
const Vec l_crawl_front_up_offset;
|
||||
const Vec l_crawl_back_up_offset;
|
||||
const Vec l_crawl_stand_up_offset;
|
||||
const Vec l_crawl_top_up_offset;
|
||||
const Vec l_crawl_side_offset;
|
||||
const Vec l_crawl_lside_offset;
|
||||
const Vec l_crawl_rside_offset;
|
||||
const Vec l_crawl_lside_front_offset;
|
||||
const Vec l_crawl_rside_front_offset;
|
||||
const Vec l_crawl_min_side_offset;
|
||||
extern const Vec l_ship_offset;
|
||||
extern const Vec l_ship_offset2;
|
||||
extern const Vec l_ship_offset3;
|
||||
extern const Vec l_ship_redge;
|
||||
extern const Vec l_ship_ledge;
|
||||
extern const Vec l_heel_pos;
|
||||
extern const Vec l_toe_pos;
|
||||
extern const Vec l_eye_offset;
|
||||
extern const Vec l_head_center_offset;
|
||||
extern const Vec l_neck_front;
|
||||
extern const Vec l_neck_top;
|
||||
extern const Vec l_land_smoke_offset;
|
||||
extern const Vec l_ms_light_local_start;
|
||||
extern const Vec l_ms_light_local_vec;
|
||||
extern const Vec l_tact_top;
|
||||
extern const Vec l_crawl_start_front_offset;
|
||||
extern const Vec l_crawl_front_offset;
|
||||
extern const Vec l_crawl_back_offset;
|
||||
extern const Vec l_crawl_top_offset;
|
||||
extern const Vec l_crawl_front_up_offset;
|
||||
extern const Vec l_crawl_back_up_offset;
|
||||
extern const Vec l_crawl_stand_up_offset;
|
||||
extern const Vec l_crawl_top_up_offset;
|
||||
extern const Vec l_crawl_side_offset;
|
||||
extern const Vec l_crawl_lside_offset;
|
||||
extern const Vec l_crawl_rside_offset;
|
||||
extern const Vec l_crawl_lside_front_offset;
|
||||
extern const Vec l_crawl_rside_front_offset;
|
||||
extern const Vec l_crawl_min_side_offset;
|
||||
|
||||
static dCcD_SrcCyl l_cyl_src;
|
||||
static dCcD_SrcCyl l_wind_cyl_src;
|
||||
static dCcD_SrcCyl l_at_cyl_src;
|
||||
static dCcD_SrcCps l_at_cps_src;
|
||||
static dCcD_SrcCps l_fan_wind_cps_src;
|
||||
static dCcD_SrcSph l_fan_wind_sph_src;
|
||||
// I believe these won't link properly with the static variables
|
||||
//extern dCcD_SrcCyl l_cyl_src;
|
||||
extern dCcD_SrcCyl l_wind_cyl_src;
|
||||
extern dCcD_SrcCyl l_at_cyl_src;
|
||||
//extern dCcD_SrcCps l_at_cps_src;
|
||||
extern dCcD_SrcCps l_fan_wind_cps_src;
|
||||
extern dCcD_SrcSph l_fan_wind_sph_src;
|
||||
|
||||
Reference in New Issue
Block a user