Add SQUARE macro to improve readibility for distances

This commit is contained in:
LagoLunatic
2025-08-08 21:51:30 -04:00
parent b24d8574cd
commit 5802571a56
37 changed files with 107 additions and 106 deletions
+1 -1
View File
@@ -288,7 +288,7 @@ void daFire_c::ctrlEffect() {
field_0x8E0 = *field_0x2CC[0].GetTgRVecP();
f32 f2 = 1000.0f;
f32 dist_sq = (field_0x8E0.x * field_0x8E0.x + field_0x8E0.z * field_0x8E0.z) / f2;
f32 dist_sq = (SQUARE(field_0x8E0.x) + SQUARE(field_0x8E0.z)) / f2;
field_0x8E0.y = sqrt(dist_sq);
if (!field_0x8E0.normalizeRS()) {
field_0x8E0.set(0.0f, 1.0f, 0.0f);