Add SQUARE macro to improve readibility for distances

This commit is contained in:
LagoLunatic
2025-08-08 21:51:30 -04:00
parent b24d8574cd
commit 5802571a56
37 changed files with 107 additions and 106 deletions
+3 -3
View File
@@ -1817,12 +1817,12 @@ int dSnap_packet::Regist(const dSnap_Obj& obj) {
if (!r6) {
return 0;
}
f32 dist2 = player->current.pos.abs2(obj.mCenter);
if (obj.GetPhoto() >= 0x48 && dist2 > f30) {
f32 dist_sq = player->current.pos.abs2(obj.mCenter);
if (obj.GetPhoto() >= 0x48 && dist_sq > f30) {
return 0;
}
m_tbl[r29].Regist(obj);
m_tbl[r29].field_0x34 = dist2;
m_tbl[r29].field_0x34 = dist_sq;
return 0;
} else {
m_tbl[field_0x14].Regist(obj);