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Also update dtk-template
This commit is contained in:
LagoLunatic
2025-04-19 13:55:59 -04:00
parent f74a03109f
commit 58ab930817
32 changed files with 145 additions and 175 deletions
+2 -6
View File
@@ -535,9 +535,7 @@ void daArrow_c::setKeepMatrix() {
mDoMtx_stack_c::transS(0.7f, -0.07f, -0.2f);
mDoMtx_stack_c::XYZrotM(0x238E, 0x2CDF, 0x29BE);
MtxP handMtx = zelda->getRightHandMatrix();
cMtx_concat(handMtx, mDoMtx_stack_c::get(), mDoMtx_stack_c::get());
mDoMtx_stack_c::revConcat(zelda->getRightHandMatrix());
mpModel->setBaseTRMtx(mDoMtx_stack_c::get());
MtxP mtx = mDoMtx_stack_c::get();
@@ -554,9 +552,7 @@ void daArrow_c::setKeepMatrix() {
// X rotation must be a float literal to force the compiler to pass an unsigned short.
// Z rotation must be an int literal to pass a signed short as normal.
mDoMtx_stack_c::XYZrotM((248.5f*65536)/360, 0x238E, -0x6333);
MtxP handMtx = player->getLeftHandMatrix();
cMtx_concat(handMtx, mDoMtx_stack_c::get(), mDoMtx_stack_c::get());
mDoMtx_stack_c::revConcat(player->getLeftHandMatrix());
mpModel->setBaseTRMtx(mDoMtx_stack_c::get());
MtxP mtx = mDoMtx_stack_c::get();