Rename JUTDataBlockHeader

This commit is contained in:
LagoLunatic
2024-01-03 22:29:23 -05:00
parent 512cf5512f
commit 5c6e6213fb
8 changed files with 60 additions and 60 deletions
@@ -18,7 +18,7 @@ J3DModelData* J3DModelLoaderDataBase::load(const void* i_data, u32 i_flags) {
if (i_data == NULL) {
return NULL;
}
const JSystemFileHeader* fileHeader = (const JSystemFileHeader*)i_data;
const JUTDataFileHeader* fileHeader = (const JUTDataFileHeader*)i_data;
if (fileHeader->mMagic == 'J3D1' && fileHeader->mType == 'bmd1') {
return NULL;
}
@@ -38,7 +38,7 @@ J3DMaterialTable* J3DModelLoaderDataBase::loadMaterialTable(const void* i_data)
if (!i_data) {
return NULL;
}
const JSystemFileHeader* fileHeader = (const JSystemFileHeader*)i_data;
const JUTDataFileHeader* fileHeader = (const JUTDataFileHeader*)i_data;
if (fileHeader->mMagic == 'J3D2' && fileHeader->mType == 'bmt3') {
J3DModelLoader_v26 loader;
return loader.loadMaterialTable(i_data);
@@ -51,7 +51,7 @@ J3DModelData* J3DModelLoaderDataBase::loadBinaryDisplayList(const void* i_data,
if (!i_data) {
return NULL;
}
const JSystemFileHeader* fileHeader = (const JSystemFileHeader*)i_data;
const JUTDataFileHeader* fileHeader = (const JUTDataFileHeader*)i_data;
if (fileHeader->mMagic == 'J3D2' && (fileHeader->mType == 'bdl3' || fileHeader->mType == 'bdl4')) {
J3DModelLoader_v26 loader;
return loader.loadBinaryDisplayList(i_data, i_flags);
@@ -67,8 +67,8 @@ J3DModelData* J3DModelLoader::load(const void* i_data, u32 i_flags) {
mpModelData->mpRawData = i_data;
mpModelData->setModelDataType(0);
mpMaterialTable = &mpModelData->mMaterialTable;
const JSystemFileHeader* data = (JSystemFileHeader*)i_data;
const JSystemBlockHeader* block = &data->mFirstBlock;
const JUTDataFileHeader* data = (JUTDataFileHeader*)i_data;
const JUTDataBlockHeader* block = &data->mFirstBlock;
for (u32 block_no = 0; block_no < data->mBlockNum; block_no++) {
switch (block->mType) {
case 'INF1':
@@ -120,8 +120,8 @@ J3DModelData* J3DModelLoader::load(const void* i_data, u32 i_flags) {
J3DMaterialTable* J3DModelLoader::loadMaterialTable(const void* i_data) {
mpMaterialTable = new J3DMaterialTable();
mpMaterialTable->clear();
const JSystemFileHeader* data = (JSystemFileHeader*)i_data;
const JSystemBlockHeader* block = &data->mFirstBlock;
const JUTDataFileHeader* data = (JUTDataFileHeader*)i_data;
const JUTDataBlockHeader* block = &data->mFirstBlock;
for (u32 block_no = 0; block_no < data->mBlockNum; block_no++) {
switch (block->mType) {
case 'MAT3':
@@ -152,8 +152,8 @@ J3DModelData* J3DModelLoader::loadBinaryDisplayList(const void* i_data, u32 i_fl
mpModelData->mpRawData = i_data;
mpModelData->setModelDataType(1);
mpMaterialTable = &mpModelData->mMaterialTable;
const JSystemFileHeader* data = (JSystemFileHeader*)i_data;
const JSystemBlockHeader* block = &data->mFirstBlock;
const JUTDataFileHeader* data = (JUTDataFileHeader*)i_data;
const JUTDataBlockHeader* block = &data->mFirstBlock;
for (u32 block_no = 0; block_no < data->mBlockNum; block_no++) {
switch (block->mType) {
case 'INF1':