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Clean up mDoAud_seStart inline
The devs apparently made 4 versions of this inline instead of just using default arguments.
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@@ -734,7 +734,7 @@ BOOL daNpc_Ji1_c::kaitenAction(void*) {
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if(l_msg) {
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if(actionNo == 2) {
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dComIfGp_getVibration().StartShock(5, -0x11, cXyz(0.0f, 1.0f, 0.0f));
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mDoAud_seStart(JA_SE_CM_AJ_ANGRY_FOOT, 0, 0, 0);
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mDoAud_seStart(JA_SE_CM_AJ_ANGRY_FOOT, NULL);
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}
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field_0xC78 += 1;
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