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synced 2026-08-19 05:22:39 -04:00
Added enums for all used event/tmp bits/regs (#893)
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@@ -2646,10 +2646,10 @@ static void fail(bk_class* i_this) {
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fopAcM_onActor(i_this);
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if (i_this->mType != 4) {
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if (dComIfGs_isEventBit(0x0301)) {
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dComIfGs_onEventBit(0x0480);
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if (dComIfGs_isEventBit(dSv_event_flag_c::UNK_0301)) {
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dComIfGs_onEventBit(dSv_event_flag_c::UNK_0480);
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} else {
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dComIfGs_onEventBit(0x0301);
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dComIfGs_onEventBit(dSv_event_flag_c::UNK_0301);
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}
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}
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break;
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@@ -2899,7 +2899,7 @@ static void d_dozou(bk_class* i_this) {
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case 1:
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if (
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(i_this->m02B7 != 0xFF && dComIfGs_isSwitch(i_this->m02B7, fopAcM_GetRoomNo(i_this))) ||
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(i_this->m02B7 == 0xFF && dComIfGs_isEventBit(0x3802))
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(i_this->m02B7 == 0xFF && dComIfGs_isEventBit(dSv_event_flag_c::COLORS_IN_HYRULE))
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) {
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i_this->mpMorf->setPlaySpeed(1.0f);
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i_this->dr.mMode = 2;
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@@ -2933,7 +2933,7 @@ static void carry_drop(bk_class* i_this) {
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switch (i_this->dr.mMode) {
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case 0:
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dComIfGs_onEventBit(0x0004);
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dComIfGs_onEventBit(dSv_event_flag_c::UNK_0004);
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i_this->dr.mMode = 1;
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anm_init(i_this, BK_BCK_BK_KOUKA, 3.0f, J3DFrameCtrl::EMode_NONE, 1.0f, -1);
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// Fall-through
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