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Improve compiler compatibility (#743)
* fix returns * use standard C headers * struct/class mismatch * explicit this in template * switch variable scope * C standard compliance * & l-value
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@@ -55,7 +55,7 @@ public:
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class J3DMaterial;
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class J3DVertexData;
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class J3DDrawMtxData;
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struct J3DDrawMtxData;
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enum J3DShpFlag {
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J3DShpFlag_Hide = 0x0001,
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@@ -204,7 +204,7 @@ struct J3DNBTScale : public J3DNBTScaleInfo {
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Vec* getScale() { return &mScale; }
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};
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class J3DTexCoord;
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struct J3DTexCoord;
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void loadTexCoordGens(u32, J3DTexCoord*);
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void loadNBTScale(J3DNBTScale& param_0);
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