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synced 2026-09-06 18:51:02 -04:00
match d_s_room (some fakematches)
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@@ -276,7 +276,6 @@ public:
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void isLightHit() {}
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void isMirror() {}
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void isNoCarryAction() {}
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void isSeaTalk() {}
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void isShipRide() {}
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void noCarryAction() {}
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void offBitCamTagIn() {}
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@@ -286,7 +285,6 @@ public:
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void offMirror() {}
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void offNoCarryAction() {}
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void offPlayerRoom() {}
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void offSeaTalk() {}
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void offShipRide() {}
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void onBitCamTagIn() {}
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void onFlying() {}
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@@ -294,7 +292,6 @@ public:
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void onLightHit() {}
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void onMirror() {}
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void onPlayerRoom() {}
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void onSeaTalk() {}
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void onShipRide() {}
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void setBitEffectStatus(u8) {}
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void setBitHairMode(u8) {}
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@@ -469,6 +466,9 @@ public:
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static bool m_playerRoom;
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static bool isFlying() { return m_flying; }
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static bool isSeaTalk() { return m_seaTalk; }
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static void onSeaTalk() { m_seaTalk = true; }
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static void offSeaTalk() { m_seaTalk = false; }
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static s16 getMaxFlyingTimer();
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static bool isPlayerRoom() { return m_playerRoom; }
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@@ -64,6 +64,8 @@ public:
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void isEffectKind(int);
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void debugDraw();
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static void init_room(signed char);
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public:
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/* Place member variables here */
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};
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@@ -1846,6 +1846,14 @@ inline void dComIfGp_map_mapBufferSendAGB(int param_0) {
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dMap_c::mapBufferSendAGB(param_0);
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}
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inline void dComIfGp_map_setImage(int param_0, int param_1, f32 param_2) {
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dMap_c::setImage(param_0, param_1, param_2);
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}
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inline void dComIfGp_map_deleteImage(int param_0) {
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dMap_c::deleteImage(param_0);
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}
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inline dDemo_manager_c* dComIfGp_demo_get() {
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return g_dComIfG_gameInfo.play.getDemo();
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}
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+3
-3
@@ -827,7 +827,7 @@ public:
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void checkDrawArea() const;
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dStage_darkStatus_c* getDarkStatus();
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u32 getDarkMode();
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static dBgW* getBgW(int i_roomNo);
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static dBgW* getBgW(int i_roomNo);// { return mStatus[i_roomNo].mpBgW; }
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static JKRExpHeap* createMemoryBlock(int, u32);
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static void destroyMemoryBlock();
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@@ -835,8 +835,8 @@ public:
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static JKRExpHeap* getMemoryBlock(int);
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static void setStayNo(int);
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static s32 GetTimePass();
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static void setZoneNo(int i_roomNo, int i_zoneNo) { mStatus[i_roomNo].mZoneNo = i_zoneNo; }
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static int getZoneNo(int i_roomNo);
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static void setZoneNo(int i_roomNo, int i_zoneNo);// { mStatus[i_roomNo].mZoneNo = i_zoneNo; }
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static int getZoneNo(int i_roomNo);// { return mStatus[i_roomNo].mZoneNo; }
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static void setZoneCount(int i_roomNo, int count) { mStatus[i_roomNo].mZoneCount = count; }
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static s8 getStayNo() { return mStayNo; }
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