Auto-generate trivial process_method_funcs

This commit is contained in:
Ammar Askar
2025-06-03 16:25:40 -04:00
parent 4bf91cbfea
commit 67050779fe
265 changed files with 1658 additions and 1652 deletions
+3 -3
View File
@@ -78,9 +78,9 @@ public:
void event0();
void dead();
void wait_action(void*);
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void CreateHeap();
+1 -1
View File
@@ -6,7 +6,7 @@
class daHmlif_c : public dBgS_MoveBgActor {
public:
virtual BOOL Delete();
void daHmlifDelete();
BOOL daHmlifDelete();
virtual BOOL CreateHeap();
virtual BOOL Create();
cPhs_State daHmlifCreate();
+3 -3
View File
@@ -56,9 +56,9 @@ public:
void wait_action1(void*);
void demo();
void shadowDraw();
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void create_Anm();
void create_wng_Anm();
+3 -3
View File
@@ -89,9 +89,9 @@ public:
void wait_action2(void*);
void demo();
void shadowDraw();
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void bodyCreateHeap();
void itemCreateHeap();
+3 -3
View File
@@ -98,9 +98,9 @@ public:
void wait_action4(void*);
void demo();
void shadowDraw();
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void create_Anm();
void create_itm_Mdl();
+3 -3
View File
@@ -116,9 +116,9 @@ public:
void wait_action4(void*);
void demo();
void shadowDraw();
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void create_Anm();
void create_prp_Anm();
+3 -3
View File
@@ -162,9 +162,9 @@ public:
void wait_actionA(void*);
void demo();
void shadowDraw();
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void create_Anm();
void create_hed_Anm();
+3 -3
View File
@@ -52,9 +52,9 @@ public:
void privateCut();
void demo_move();
void demo_end_init();
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void CreateHeap();
+3 -3
View File
@@ -33,9 +33,9 @@ public:
void setGameGetRupee(short);
void TimerCountDown();
void shiwake_game_action(void*);
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void CreateHeap();
+3 -3
View File
@@ -29,9 +29,9 @@ public:
void TimerCountDown();
void shiwake_game_action(void*);
void getdemo_action(void*);
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void CreateHeap();
+3 -3
View File
@@ -67,9 +67,9 @@ public:
void wait_action1(void*);
void demo();
void shadowDraw();
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void create_Anm();
void create_prl_Anm();
+3 -3
View File
@@ -53,9 +53,9 @@ public:
void wait_action1(void*);
void wait_action2(void*);
void demo();
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void CreateHeap();
+3 -3
View File
@@ -58,9 +58,9 @@ public:
void dummy_action(void*);
void RoomEffectSet();
void RoomEffectDelete();
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void CreateHeap();
+3 -3
View File
@@ -55,9 +55,9 @@ public:
void wait_action1(void*);
void demo();
void shadowDraw();
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void bodyCreateHeap();
void itemCreateHeap();
+3 -3
View File
@@ -67,9 +67,9 @@ public:
void wait_2();
void wait_action1(void*);
void demo();
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void create_Anm();
void CreateHeap();
+3 -3
View File
@@ -57,9 +57,9 @@ public:
void wait_action1(void*);
void demo();
void shadowDraw();
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void bodyCreateHeap();
void CreateHeap();
+3 -3
View File
@@ -53,9 +53,9 @@ public:
void give02();
void preach();
void wait_action(void*);
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void CreateHeap();
+3 -3
View File
@@ -138,9 +138,9 @@ public:
void talk01();
void ht_tact01();
void wait_action(void*);
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void CreateHeap();
+3 -3
View File
@@ -44,9 +44,9 @@ public:
void wait_1();
void wait_action1(void*);
void demo();
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void create_Anm();
void create_lgt();
+3 -3
View File
@@ -87,9 +87,9 @@ public:
void wait_action1(void*);
void demo();
void shadowDraw();
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void bodyCreateHeap();
void itemCreateHeap();
+3 -3
View File
@@ -39,9 +39,9 @@ public:
void wait_action(void*);
void event_wait_action(void*);
cPhs_State _create();
bool _delete();
bool _execute();
bool _draw();
BOOL _delete();
BOOL _execute();
BOOL _draw();
static void init() {
canon_game_result = 0;
+3 -3
View File
@@ -113,9 +113,9 @@ public:
void wait_action1(void*);
void demo();
void shadowDraw();
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void bodyCreateHeap();
void effcCreateHeap();
+3 -3
View File
@@ -53,9 +53,9 @@ public:
void talk01();
void wait_action1(void*);
void demo();
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void CreateHeap();
+3 -3
View File
@@ -127,9 +127,9 @@ public:
void wait_action4(void*);
void demo();
void shadowDraw();
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void create_Anm();
void create_hed_Anm();
+3 -3
View File
@@ -56,9 +56,9 @@ public:
void wait_action1(void*);
void demo();
void shadowDraw();
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void CreateHeap();
+3 -3
View File
@@ -104,9 +104,9 @@ public:
void demo_action1(void*);
void demo();
void shadowDraw();
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void bodyCreateHeap();
void handCreateHeap();
+3 -3
View File
@@ -76,9 +76,9 @@ public:
void seek_action(void*);
void hind_action(void*);
void visit_action(void*);
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void CreateHeap();
+3 -3
View File
@@ -73,9 +73,9 @@ public:
void wait_action2(void*);
void demo();
void shadowDraw();
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void create_Anm();
void create_hed_Mdl();
+3 -3
View File
@@ -29,11 +29,11 @@ public:
void setAttentionPos(cXyz*);
cPhs_State _create();
void CreateHeap();
bool _delete();
BOOL _delete();
void getKajiID();
void kaji_anm();
bool _execute();
bool _draw();
BOOL _execute();
BOOL _draw();
void lookBack();
public:
+3 -3
View File
@@ -67,9 +67,9 @@ public:
void wait_action1(void*);
void demo();
void shadowDraw();
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void bodyCreateHeap();
void CreateHeap();
+3 -3
View File
@@ -53,9 +53,9 @@ public:
void talk01();
void wait_action1(void*);
void demo();
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void CreateHeap();
+3 -3
View File
@@ -58,9 +58,9 @@ public:
void privateCut();
void event_action(void*);
void dummy_action(void*);
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void CreateHeap();
void set_mtx();
+3 -3
View File
@@ -30,9 +30,9 @@ public:
void wait_action(void*);
void event_endCheck_action(void*);
void set_mtx();
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void CreateHeap();
+3 -3
View File
@@ -58,10 +58,10 @@ public:
void wait_action(void*);
void calc_sitpos();
void set_mtx();
bool _draw();
BOOL _draw();
void setTower();
bool _execute();
bool _delete();
BOOL _execute();
BOOL _delete();
void isCreate();
cPhs_State _create();
void _createHeap();
+3 -3
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@@ -63,9 +63,9 @@ public:
void wait_action(void*);
void set_ke_root(int, int, int);
void ke_execute();
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void CreateHeap();
+3 -3
View File
@@ -80,9 +80,9 @@ public:
void seek_action(void*);
void hind_action(void*);
void visit_action(void*);
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void CreateHeap();
+3 -3
View File
@@ -79,9 +79,9 @@ public:
void demo_action1(void*);
void demo();
void shadowDraw();
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void bodyCreateHeap();
void headCreateHeap();
+3 -3
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@@ -74,9 +74,9 @@ public:
void wait_action2(void*);
void demo();
void shadowDraw();
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void bodyCreateHeap();
void headCreateHeap();
+3 -3
View File
@@ -53,9 +53,9 @@ public:
void wait_action1(void*);
void demo();
void shadowDraw();
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void bodyCreateHeap();
void CreateHeap();
+3 -3
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@@ -140,9 +140,9 @@ public:
void optn_action1(void*);
void demo();
void shadowDraw();
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
void bodyCreateHeap();
void itemCreateHeap();
+3 -3
View File
@@ -13,9 +13,9 @@ public:
cPhs_State _create();
void createHeap();
void createInit();
bool _delete();
bool _draw();
bool _execute();
BOOL _delete();
BOOL _draw();
BOOL _execute();
void executeNormal();
void executeYureYoko();
void executeOpenYoko();
+3 -3
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@@ -8,9 +8,9 @@ public:
void XyCheck_cB(int);
void XyEvent_cB(int);
void createInit();
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
public:
+3 -3
View File
@@ -26,9 +26,9 @@ public:
void wait01();
void wait02();
void wait_action1(void*);
bool _draw();
bool _execute();
bool _delete();
BOOL _draw();
BOOL _execute();
BOOL _delete();
cPhs_State _create();
public:
+3 -3
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@@ -12,10 +12,10 @@ public:
cPhs_State _create();
void createHeap();
void createInit();
bool _delete();
bool _draw();
BOOL _delete();
BOOL _draw();
void setMode(unsigned char);
bool _execute();
BOOL _execute();
void executeWait();
void executeTalk();
void checkOrder();