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https://github.com/zeldaret/tww.git
synced 2026-07-09 14:05:28 -04:00
some meter work
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@@ -541,6 +541,10 @@ public:
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inline u8 getMiniGameType() { return mMiniGameType; }
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inline void show2dOn() { m2dShow = true; }
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inline void show2dOff() { m2dShow = false; }
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inline bool show2dCheck() { return m2dShow; }
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/* 0x0000 */ dBgS mBgS;
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/* 0x1404 */ dCcS mCcS;
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/* 0x3DF8 */ dADM mADM;
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@@ -692,7 +696,7 @@ public:
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/* 0x4967 */ u8 field_0x4967[0x4977 - 0x4967];
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/* 0x4977 */ u8 field_0x4977;
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/* 0x4978 */ u8 field_0x4978;
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/* 0x4979 */ u8 field_0x4979;
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/* 0x4979 */ u8 m2dShow;
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/* 0x497A */ u8 field_0x497a;
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/* 0x497B */ u8 field_0x497B[0x497C - 0x497B];
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/* 0x497C */ JKRExpHeap* mpExpHeap2D;
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@@ -2299,8 +2303,21 @@ inline void dComIfGp_offHeapLockFlag() {
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g_dComIfG_gameInfo.play.offHeapLockFlag();
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}
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inline void dComIfGp_2dShowOn() {
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g_dComIfG_gameInfo.play.show2dOn();
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}
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inline void dComIfGp_2dShowOff() {
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g_dComIfG_gameInfo.play.show2dOff();
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}
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inline bool dComIfGp_2dShowCheck() {
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return g_dComIfG_gameInfo.play.show2dCheck();
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}
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/**
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* === EVENT ===*/
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* === EVENT ===
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*/
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inline BOOL dComIfGp_event_runCheck() {
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return g_dComIfG_gameInfo.play.getEvent().runCheck();
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