Clean up resource enums, more inline work

This commit is contained in:
LagoLunatic
2024-02-03 15:41:55 -05:00
parent 129400c801
commit 74f571ff97
23 changed files with 1053 additions and 1021 deletions
+1 -1
View File
@@ -143,7 +143,7 @@ void dDlst_Gameover_CAPTURE_c::draw() {
/* 8018E4B4-8018E77C .text _create__11dGameover_cFv */
s32 dGameover_c::_create() {
s32 rt = dComIfG_resLoad(&mPhs, "Gover");
if (dMenu_flag() || (dComIfGp_getHeapLockFlag() != 0 && dComIfGp_getHeapLockFlag() != 4) || g_dComIfG_gameInfo.play.field_0x492a != 0)
if (dMenu_flag() || (dComIfGp_isHeapLockFlag() != 0 && dComIfGp_isHeapLockFlag() != 4) || g_dComIfG_gameInfo.play.field_0x492a != 0)
return cPhs_INIT_e;
if (rt == cPhs_COMPLEATE_e) {