Clean up resource enums, more inline work

This commit is contained in:
LagoLunatic
2024-02-03 15:41:55 -05:00
parent 129400c801
commit 74f571ff97
23 changed files with 1053 additions and 1021 deletions
+4 -4
View File
@@ -1792,16 +1792,16 @@ int dSv_info_c::card_to_memory(char* i_cardPtr, int i_dataNum) {
buffer += sizeof(dSv_player_status_c_c);
}
memcpy(g_dComIfG_gameInfo.save.getPSave(), buffer, sizeof(dSv_memory_c) * dSv_save_c::STAGE_MAX);
memcpy(dComIfGs_getPCourseInfo(), buffer, sizeof(dSv_memory_c) * dSv_save_c::STAGE_MAX);
buffer += sizeof(dSv_memory_c) * dSv_save_c::STAGE_MAX;
memcpy(g_dComIfG_gameInfo.save.getPOcean(), buffer, sizeof(dSv_ocean_c));
memcpy(dComIfGs_getPOcean(), buffer, sizeof(dSv_ocean_c));
buffer += sizeof(dSv_ocean_c);
memcpy(g_dComIfG_gameInfo.save.getPEvent(), buffer, sizeof(dSv_event_c));
memcpy(dComIfGs_getPEvent(), buffer, sizeof(dSv_event_c));
buffer += sizeof(dSv_event_c);
memcpy(g_dComIfG_gameInfo.save.getPReserve(), buffer, sizeof(dSv_reserve_c));
memcpy(dComIfGs_getPReserve(), buffer, sizeof(dSv_reserve_c));
buffer += sizeof(dSv_reserve_c);
s32 load_size = buffer - buffer_start;