diff --git a/src/d/actor/d_a_kokiie.cpp b/src/d/actor/d_a_kokiie.cpp index ea60a5b29..77f219f4a 100644 --- a/src/d/actor/d_a_kokiie.cpp +++ b/src/d/actor/d_a_kokiie.cpp @@ -11,6 +11,7 @@ #include "d/d_s_play.h" #include "d/d_com_inf_game.h" #include "d/d_bg_s_movebg_actor.h" +#include "d/res/res_kokiie.h" #include "f_op/f_op_actor_mng.h" #include "f_op/f_op_camera.h" #include "JSystem/JUtility/JUTReport.h" @@ -331,7 +332,7 @@ static BOOL daKokiie_Delete(kokiie_class* i_this) { static BOOL CallbackCreateHeap(fopAc_ac_c* a_this) { kokiie_class* actor = (kokiie_class*)a_this; - J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("Kokiie", 4); +J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("Kokiie", KOKIIE_BDL_KOKI_00); actor->mpModel = mDoExt_J3DModel__create(modelData, 0, 0x11020203); if (actor->mpModel == NULL) { return FALSE; @@ -342,7 +343,7 @@ static BOOL CallbackCreateHeap(fopAc_ac_c* a_this) { actor->pm_bgw = new dBgW(); JUT_ASSERT(DEMO_SELECT(929, 950), actor->pm_bgw != NULL); - actor->pm_bgw->Set((cBgD_t*)dComIfG_getObjectRes("Kokiie", 7), dBgW::MOVE_BG_e, &actor->m340); + actor->pm_bgw->Set((cBgD_t*)dComIfG_getObjectRes("Kokiie", KOKIIE_DZB_KOKI_00), dBgW::MOVE_BG_e, &actor->m340); actor->pm_bgw->SetCrrFunc(dBgS_MoveBGProc_Typical); return TRUE; }