mirror of
https://github.com/zeldaret/tww.git
synced 2026-07-11 14:38:38 -04:00
d_a_am 50%
This commit is contained in:
@@ -140,7 +140,7 @@ private:
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friend struct J3DJointFactory;
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friend class J3DJointTree;
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/* 0x14 */ u16 mJntNo;
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/* 0x18 */ u16 mJntNo;
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/* 0x1A */ u8 mKind;
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/* 0x1B */ u8 mScaleCompensate;
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/* 0x1C */ J3DTransformInfo mTransformInfo;
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@@ -150,6 +150,6 @@ private:
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/* 0x58 */ J3DMtxCalc* mMtxCalc;
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/* 0x5C */ J3DMtxCalc* mOldMtxCalc;
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/* 0x60 */ J3DMaterial* mMesh;
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}; // Size: 0x54
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}; // Size: 0x64
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#endif /* J3DJOINT_H */
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@@ -28,7 +28,7 @@ template<typename T>
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class JPACallBackBase {
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public:
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JPACallBackBase() {}
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virtual ~JPACallBackBase();
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virtual ~JPACallBackBase() {}
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virtual void init(JPABaseEmitter*);
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virtual void execute(JPABaseEmitter*);
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@@ -23,13 +23,23 @@ class cCcD_CylAttr;
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class cCcD_SphAttr;
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enum cCcD_ObjAtType {
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/* 0x00000002 */ AT_TYPE_SWORD = (1 << 1),
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/* 0x00000020 */ AT_TYPE_BOMB = (1 << 5),
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/* 0x00000040 */ AT_TYPE_BOOMERANG = (1 << 6),
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/* 0x00004000 */ AT_TYPE_NORMAL_ARROW = (1 << 14),
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/* 0x00040000 */ AT_TYPE_FIRE_ARROW = (1 << 18),
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/* 0x00080000 */ AT_TYPE_ICE_ARROW = (1 << 19),
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/* 0x00100000 */ AT_TYPE_LIGHT_ARROW = (1 << 20),
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/* 0x00000002 */ AT_TYPE_SWORD = (1 << 1),
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/* 0x00000020 */ AT_TYPE_BOMB = (1 << 5),
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/* 0x00000040 */ AT_TYPE_BOOMERANG = (1 << 6),
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/* 0x00000080 */ AT_TYPE_BOKO_STICK = (1 << 7),
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/* 0x00000100 */ AT_TYPE_WATER = (1 << 8),
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/* 0x00000200 */ AT_TYPE_FIRE = (1 << 9),
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/* 0x00000400 */ AT_TYPE_MACHETE = (1 << 10),
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/* 0x00004000 */ AT_TYPE_NORMAL_ARROW = (1 << 14),
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/* 0x00010000 */ AT_TYPE_SKULL_HAMMER = (1 << 16),
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/* 0x00040000 */ AT_TYPE_FIRE_ARROW = (1 << 18),
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/* 0x00080000 */ AT_TYPE_ICE_ARROW = (1 << 19),
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/* 0x00100000 */ AT_TYPE_LIGHT_ARROW = (1 << 20),
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/* 0x00200000 */ AT_TYPE_LEAF_WIND = (1 << 21),
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/* 0x01000000 */ AT_TYPE_STALFOS_MACE = (1 << 24),
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/* 0x04000000 */ AT_TYPE_DARKNUT_SWORD = (1 << 26),
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/* 0x08000000 */ AT_TYPE_GRAPPLING_HOOK = (1 << 27),
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/* 0x10000000 */ AT_TYPE_MOBLIN_SPEAR = (1 << 28),
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};
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class cCcD_ShapeAttr {
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@@ -41,6 +41,8 @@ public:
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u8 GetInf(int row, int col) const;
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void Set(u32 fmtNum, char **pFmt, u32 nameNum, char **pName, u8* pData);
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int GetNameIndex(const char* pName, int start) const { return mName.GetIndex(pName, start); }
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cDT_Format mFmt;
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cDT_Name mName;
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@@ -0,0 +1,194 @@
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#ifndef C_DAMAGEREACTION_H
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#define C_DAMAGEREACTION_H
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#include "d/d_cc_d.h"
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#include "d/d_bg_s_acch.h"
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#include "d/d_kankyo.h"
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#include "m_Do/m_Do_ext.h"
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struct enemyice {
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public:
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/* 0x000 */ fopAc_ac_c* mpActor;
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/* 0x004 */ s16 mTotalNumFramesToRemainFrozen;
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/* 0x006 */ u8 mNumFramesDyingToLightArrowsSoFar;
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/* 0x007 */ u8 m007[0x008 - 0x007];
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/* 0x008 */ f32 mYOffset;
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/* 0x00C */ u8 m00C;
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/* 0x00D */ u8 mState;
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/* 0x00E */ s16 mNumFramesLeftToRemainFrozen;
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/* 0x010 */ s16 m010;
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/* 0x012 */ s16 m012;
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/* 0x014 */ s16 m014;
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/* 0x016 */ u8 m016[0x018 - 0x016];
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/* 0x018 */ cXyz m018;
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/* 0x024 */ f32 m024;
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/* 0x028 */ f32 m028;
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/* 0x02C */ f32 m02C;
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/* 0x030 */ dCcD_Stts mStts;
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/* 0x06C */ dCcD_Cyl mCyl;
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/* 0x19C */ f32 mCylHeight;
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/* 0x1A0 */ f32 mWallRadius;
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/* 0x1A4 */ f32 mScaleXZ;
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/* 0x1A8 */ f32 mScaleY;
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/* 0x1AC */ f32 m1AC;
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/* 0x1B0 */ u8 m1B0;
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/* 0x1B1 */ u8 mDeathSwitch;
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/* 0x1B2 */ u8 m1B2[0x1B4 - 0x1B2];
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/* 0x1B4 */ dBgS_AcchCir mBgAcchCir;
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/* 0x1F4 */ dBgS_ObjAcch mBgAcch;
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};
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STATIC_ASSERT(sizeof(enemyice) == 0x3B8);
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struct enemyfire {
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public:
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/* 0x000 */ fopAc_ac_c* mpActor;
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/* 0x004 */ s16 m004;
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/* 0x006 */ u8 m006;
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/* 0x007 */ u8 m007[0x008 - 0x007];
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/* 0x008 */ s16 m008;
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/* 0x00A */ u8 m00A[0x00C - 0x00A];
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/* 0x00C */ mDoExt_McaMorf* mpMcaMorf;
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/* 0x010 */ u8 m010[10];
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/* 0x01A */ u8 m01A[0x01C - 0x01A];
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/* 0x01C */ f32 m01C[10];
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/* 0x044 */ u8 m044[0x080 - 0x044];
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/* 0x080 */ cXyz m080;
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/* 0x08C */ f32 m08C;
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/* 0x090 */ f32 m090;
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/* 0x094 */ f32 m094;
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/* 0x098 */ f32 m098;
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/* 0x09C */ u8 m09C[0x09D - 0x09C];
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/* 0x09D */ char m09D;
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/* 0x09E */ u8 m09E[0x0A0 - 0x09E];
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/* 0x0A0 */ dCcD_Stts mStts;
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/* 0x0DC */ dCcD_Sph mSph;
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/* 0x208 */ LIGHT_INFLUENCE mLight;
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};
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STATIC_ASSERT(sizeof(enemyfire) == 0x228);
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struct damagereaction {
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/* 0x000 */ fopEn_enemy_c* mpEnemy;
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/* 0x004 */ s16 m004;
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/* 0x006 */ s16 mState;
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/* 0x008 */ u16 mEnemyType;
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/* 0x00A */ u8 m00A[0x00C - 0x00A];
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/* 0x00C */ s32 mTimer;
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/* 0x010 */ csXyz m010[20];
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/* 0x088 */ csXyz m088[20];
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/* 0x100 */ cXyz m100[20];
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/* 0x1F0 */ cXyz m1F0[20];
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/* 0x2E0 */ cXyz m2E0[20];
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/* 0x3D0 */ u8 m3D0[0x410 - 0x3D0];
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/* 0x410 */ s32 m410;
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/* 0x414 */ u8 m414[0x418 - 0x414];
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/* 0x418 */ s32 m418;
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/* 0x41C */ u8 m41C[0x420 - 0x41C];
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/* 0x420 */ s32 m420;
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/* 0x424 */ s32 m424;
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/* 0x428 */ f32 m428;
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/* 0x42C */ cXyz m42C;
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/* 0x438 */ s32 m438;
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/* 0x43C */ u8 m43C[0x440 - 0x43C];
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/* 0x440 */ s16 m440;
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/* 0x442 */ s16 m442;
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/* 0x444 */ s16 m444;
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/* 0x446 */ u8 m446[0x448 - 0x446];
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/* 0x448 */ s16 m448;
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/* 0x44A */ u8 m44A[0x44C - 0x44A];
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/* 0x44C */ cXyz m44C;
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/* 0x458 */ cXyz m458;
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/* 0x464 */ u8 m464[0x468 - 0x464];
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/* 0x468 */ f32 m468;
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/* 0x46C */ f32 m46C;
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/* 0x470 */ f32 m470;
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/* 0x474 */ f32 m474;
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/* 0x478 */ f32 m478;
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/* 0x47C */ s32 m47C;
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/* 0x480 */ s16 m480;
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/* 0x482 */ s16 m482;
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/* 0x484 */ s16 m484;
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/* 0x486 */ s16 m486;
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/* 0x488 */ s16 m488;
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/* 0x48A */ s16 m48A;
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/* 0x48C */ csXyz m48C;
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/* 0x492 */ u8 m492[0x496 - 0x492];
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/* 0x496 */ s16 m496;
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/* 0x498 */ s16 m498;
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/* 0x49A */ s16 m49A;
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/* 0x49C */ s16 m49C;
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/* 0x49E */ s16 m49E;
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/* 0x4A0 */ s16 m4A0;
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/* 0x4A2 */ s16 m4A2;
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/* 0x4A4 */ s16 m4A4;
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/* 0x4A6 */ s16 m4A6;
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/* 0x4A8 */ s16 m4A8;
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/* 0x4AA */ s16 m4AA;
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/* 0x4AC */ s16 m4AC;
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/* 0x4AE */ s16 m4AE;
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/* 0x4B0 */ s16 m4B0;
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/* 0x4B2 */ s16 m4B2;
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/* 0x4B4 */ s16 m4B4;
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/* 0x4B6 */ s16 m4B6;
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/* 0x4B8 */ s16 m4B8;
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/* 0x4BA */ s16 m4BA;
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/* 0x4BC */ s16 m4BC;
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/* 0x4BE */ s16 m4BE;
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/* 0x4C0 */ s16 m4C0;
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/* 0x4C2 */ u8 m4C2[0x4C8 - 0x4C2];
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/* 0x4C8 */ s16 m4C8[3];
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/* 0x4CE */ s16 mInvincibleTimer;
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/* 0x4D0 */ s16 m4D0;
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/* 0x4D2 */ u8 m4D2[0x4D4 - 0x4D2];
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/* 0x4D4 */ f32 m4D4;
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/* 0x4D8 */ u8 m4D8[0x4DC - 0x4D8];
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/* 0x4DC */ dBgS_AcchCir mAcchCir;
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/* 0x51C */ dBgS_Acch mAcch;
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/* 0x6E0 */ s32 m6E0;
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/* 0x6E4 */ f32 mSpawnY;
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/* 0x6E8 */ cXyz m6E8;
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/* 0x6F4 */ cXyz m6F4[2];
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/* 0x70C */ u8 m70C;
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/* 0x70D */ u8 m70D;
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/* 0x70E */ u8 m70E;
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/* 0x70F */ u8 m70F[0x710 - 0x70F];
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/* 0x710 */ u8 m710;
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/* 0x711 */ u8 m711[0x712 - 0x711];
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/* 0x712 */ u8 m712;
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/* 0x713 */ u8 m713;
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/* 0x714 */ u8 m714[0x71E - 0x714];
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/* 0x71E */ s16 m71E;
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/* 0x720 */ f32 mMaxFallDistance;
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/* 0x724 */ dCcD_Stts mStts;
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/* 0x760 */ cXyz mParticlePos;
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/* 0x76C */ csXyz mParticleAngle;
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/* 0x772 */ u8 m772[0x774 - 0x772];
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/* 0x774 */ dPa_levelEcallBack mParticleCallBack;
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/* 0x778 */ u8 m778[0x794 - 0x778];
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/* 0x794 */ s16 m794;
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/* 0x796 */ u8 m796[0x7A0 - 0x796];
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/* 0x7A0 */ cXyz m7A0;
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/* 0x7AC */ u8 m7AC[0x7AE - 0x7AC];
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/* 0x7AE */ s16 m7AE;
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/* 0x7B0 */ u8 m7B0[0x7B2 - 0x7B0];
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/* 0x7B2 */ s16 m7B2;
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/* 0x7B4 */ u8 m7B4[0x7B8 - 0x7B4];
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/* 0x7B8 */ s32 m7B8;
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};
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// STATIC_ASSERT(sizeof(damagereaction) == 0x7BC);
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void ice_bg_check(enemyice*);
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BOOL enemy_ice(enemyice*);
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void enemy_fire(enemyfire*);
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void enemy_fire_remove(enemyfire*);
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void enemy_piyo_set(fopAc_ac_c*);
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void wall_angle_get(fopAc_ac_c*, short);
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void dr_body_bg_check(damagereaction*);
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void dr_joint_bg_check(damagereaction*);
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void kado_check(damagereaction*);
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void hang_ang_get(damagereaction*);
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void dr_damage_set(damagereaction*);
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void dr_damage_anime(damagereaction*);
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void dr_matrix_set(damagereaction*);
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void damage_reaction(damagereaction*);
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#endif /* C_DAMAGEREACTION_H */
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@@ -9,8 +9,6 @@ class daItem_c : public daItemBase_c {
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public:
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typedef void (daItem_c::*daItem_c_ModeFunc)();
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daItem_c() : mPtclFollowCb(0, 0), mPtclSmokeCb(1) {}
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float getYOffset();
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void set_mtx();
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void set_mtx_base(J3DModel*, cXyz, csXyz);
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@@ -94,6 +94,7 @@ public:
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s16 getBodyAngleX() { return mBodyAngle.x; }
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s16 getBodyAngleY() { return mBodyAngle.y; }
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void changeDemoMoveAngle(s16 angle) { mDemo.setMoveAngle(angle); }
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u8 getCutType() const { return mAttackState; }
|
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|
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virtual MtxP getLeftHandMatrix() = 0;
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virtual MtxP getRightHandMatrix() = 0;
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@@ -33,7 +33,7 @@ public:
|
||||
void ClrWallHit();
|
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void SetWallR(f32);
|
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void CalcWallRR();
|
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void SetWall(f32, f32);
|
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void SetWall(f32 i_halfHeight, f32 i_radius);
|
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void SetWallHDirect(f32);
|
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|
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virtual ~dBgS_AcchCir() {}
|
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|
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@@ -18,6 +18,7 @@
|
||||
#include "d/d_wood.h"
|
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#include "d/d_demo.h"
|
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#include "d/d_timer.h"
|
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#include "SSystem/SComponent/c_data_tbl.h"
|
||||
|
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class JKRArchive;
|
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class JKRExpHeap;
|
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@@ -54,11 +55,42 @@ public:
|
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/* 0x10 */ u8 mTimerType;
|
||||
};
|
||||
|
||||
class dADM_CharTbl : public cDT {
|
||||
public:
|
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/* 0x28 */ s32 mIndex_ARG;
|
||||
/* 0x2C */ s32 mIndex_N_ITEM0;
|
||||
/* 0x30 */ s32 mIndex_N_ITEM1;
|
||||
/* 0x34 */ s32 mIndex_N_ITEM2;
|
||||
/* 0x38 */ s32 mIndex_N_ITEM3;
|
||||
/* 0x3C */ s32 mIndex_N_ITEM4;
|
||||
/* 0x40 */ s32 mIndex_N_ITEM5;
|
||||
/* 0x44 */ s32 mIndex_N_ITEM6;
|
||||
/* 0x48 */ s32 mIndex_N_ITEM7;
|
||||
/* 0x4C */ s32 mIndex_N_ITEM8;
|
||||
/* 0x50 */ s32 mIndex_N_ITEM9;
|
||||
/* 0x54 */ s32 mIndex_N_ITEM10;
|
||||
/* 0x58 */ s32 mIndex_N_ITEM11;
|
||||
/* 0x5C */ s32 mIndex_N_ITEM12;
|
||||
/* 0x60 */ s32 mIndex_N_ITEM13;
|
||||
/* 0x64 */ s32 mIndex_N_ITEM14;
|
||||
/* 0x68 */ s32 mIndex_N_ITEM15;
|
||||
/* 0x6C */ s32 mIndex_percent;
|
||||
/* 0x70 */ s32 mIndex_ITEM0;
|
||||
/* 0x74 */ s32 mIndex_ITEM1;
|
||||
/* 0x78 */ s32 mIndex_ITEM2;
|
||||
/* 0x7C */ s32 mIndex_ITEM3;
|
||||
/* 0x80 */ s32 mIndex_ITEM4;
|
||||
/* 0x84 */ s32 mIndex_ITEM5;
|
||||
/* 0x88 */ s32 mIndex_ITEM6;
|
||||
/* 0x8C */ s32 mIndex_ITEM7;
|
||||
};
|
||||
STATIC_ASSERT(sizeof(dADM_CharTbl) == 0x90);
|
||||
|
||||
class dADM {
|
||||
public:
|
||||
/* 0x00 */ int mBlockCount;
|
||||
/* 0x04 */ void* mpData;
|
||||
/* 0x08 */ u8 mCharTbl[0x90];
|
||||
/* 0x08 */ dADM_CharTbl mCharTbl;
|
||||
|
||||
public:
|
||||
dADM();
|
||||
@@ -1186,6 +1218,10 @@ inline u8 dComIfGp_getMiniGameType() {
|
||||
|
||||
inline dDlst_window_c * dComIfGp_getWindow(int idx) { return &g_dComIfG_gameInfo.play.mDlstWindow[idx]; }
|
||||
|
||||
inline dADM_CharTbl* dComIfGp_CharTbl() {
|
||||
return &g_dComIfG_gameInfo.play.mADM.mCharTbl;
|
||||
}
|
||||
|
||||
/**
|
||||
* === EVENT ===*/
|
||||
|
||||
|
||||
+14
-5
@@ -3,12 +3,13 @@
|
||||
|
||||
#include "global.h"
|
||||
#include "SSystem/SComponent/c_xyz.h"
|
||||
#include "SSystem/SComponent/c_sxyz.h"
|
||||
#include "JSystem/J3DGraphAnimator/J3DModel.h"
|
||||
|
||||
struct __jnt_hit_data_c {
|
||||
public:
|
||||
/* 0x0 */ s16 mJointIndex;
|
||||
/* 0x2 */ s16 field_0x2;
|
||||
/* 0x0 */ s16 field_0x0;
|
||||
/* 0x2 */ s16 mJointIndex;
|
||||
/* 0x4 */ f32 field_0x4;
|
||||
/* 0x8 */ cXyz* field_0x8;
|
||||
};
|
||||
@@ -16,9 +17,9 @@ public:
|
||||
class JntHit_c {
|
||||
public:
|
||||
void CreateInit();
|
||||
void CylHitPosAngleOffset(cXyz*, csXyz*, cXyz*, csXyz*, cXyz, cXyz, float);
|
||||
void Cyl2HitPosAngleOffset(cXyz*, csXyz*, cXyz*, csXyz*, cXyz, cXyz, float);
|
||||
void SphHitPosAngleOffset(cXyz*, csXyz*, cXyz*, csXyz*, cXyz, float);
|
||||
void CylHitPosAngleOffset(cXyz*, csXyz*, cXyz*, csXyz*, cXyz, cXyz, f32);
|
||||
void Cyl2HitPosAngleOffset(cXyz*, csXyz*, cXyz*, csXyz*, cXyz, cXyz, f32);
|
||||
void SphHitPosAngleOffset(cXyz*, csXyz*, cXyz*, csXyz*, cXyz, f32);
|
||||
void HitBufferUpdate(int*, cXyz*, int, csXyz*, cXyz*);
|
||||
s32 searchJntHitPosAngleOffset(cXyz*, csXyz*, cXyz*, csXyz*);
|
||||
|
||||
@@ -34,4 +35,12 @@ public:
|
||||
/* 0x1A */ u8 field_0x1A[0x20 - 0x1A];
|
||||
};
|
||||
|
||||
class JntHit_HIO_c {
|
||||
public:
|
||||
JntHit_HIO_c();
|
||||
virtual ~JntHit_HIO_c();
|
||||
};
|
||||
|
||||
JntHit_c* JntHit_create(J3DModel* model, __jnt_hit_data_c* jntHitData, s16 hitDataCount);
|
||||
|
||||
#endif /* D_JNT_HIT_H */
|
||||
|
||||
@@ -36,7 +36,7 @@ public:
|
||||
|
||||
class dPa_followEcallBack : public dPa_levelEcallBack {
|
||||
public:
|
||||
dPa_followEcallBack(u8, u8);
|
||||
dPa_followEcallBack(u8=0, u8=0);
|
||||
virtual ~dPa_followEcallBack();
|
||||
|
||||
virtual void execute(JPABaseEmitter*);
|
||||
@@ -45,6 +45,7 @@ public:
|
||||
virtual void end();
|
||||
|
||||
JPABaseEmitter* getEmitter() { return mpEmitter; }
|
||||
void setRateOff(u8 param_0) { field_0x11 = param_0; }
|
||||
|
||||
/* 0x04 */ JPABaseEmitter* mpEmitter;
|
||||
/* 0x08 */ u8 field_0x08[0x10 - 0x08];
|
||||
@@ -58,8 +59,8 @@ STATIC_ASSERT(sizeof(dPa_followEcallBack) == 0x14);
|
||||
|
||||
class dPa_smokeEcallBack : public dPa_followEcallBack {
|
||||
public:
|
||||
dPa_smokeEcallBack(u8);
|
||||
virtual ~dPa_smokeEcallBack();
|
||||
dPa_smokeEcallBack(u8=1);
|
||||
virtual ~dPa_smokeEcallBack() {}
|
||||
|
||||
/* 0x14 */ s8 field_0x14;
|
||||
/* 0x15 */ u8 field_0x15;
|
||||
|
||||
+17
-1
@@ -1,7 +1,23 @@
|
||||
#ifndef D_SNAP_H
|
||||
#define D_SNAP_H
|
||||
|
||||
void dSnap_DebugDraw();
|
||||
#include "f_op/f_op_actor.h"
|
||||
|
||||
class dSnap_Obj;
|
||||
|
||||
void dSnap_PhotoIndex2TableIndex(int);
|
||||
void dSnap_GetFigRoomId(int);
|
||||
void dSnap_MatDl();
|
||||
void dSnap_AlphaClearDL();
|
||||
void dSnap_Create();
|
||||
void dSnap_ReleaseShutter();
|
||||
void dSnap_Execute();
|
||||
void dSnap_GetResult();
|
||||
void dSnap_GetResultDetail();
|
||||
void dSnap_RegistSnapObj(dSnap_Obj&);
|
||||
void dSnap_RegistFig(unsigned char, fopAc_ac_c*, float, float, float);
|
||||
void dSnap_RegistFig(unsigned char, fopAc_ac_c*, const Vec&, short, float, float, float);
|
||||
void dSnap_DebugDraw();
|
||||
void dSnap_Delete();
|
||||
|
||||
#endif /* D_SNAP_H */
|
||||
@@ -249,7 +249,19 @@ public:
|
||||
|
||||
STATIC_ASSERT(sizeof(fopAc_ac_c) == 0x290);
|
||||
|
||||
class fopEn_enemy_c;
|
||||
class fopEn_enemy_c : public fopAc_ac_c {
|
||||
public:
|
||||
/* 0x290 */ f32 m290;
|
||||
/* 0x294 */ f32 m294;
|
||||
/* 0x298 */ f32 m298;
|
||||
/* 0x29C */ f32 m29C;
|
||||
/* 0x2A0 */ f32 m2A0;
|
||||
/* 0x2A4 */ f32 m2A4;
|
||||
/* 0x2A8 */ u8 mCurrParryOpeningType;
|
||||
/* 0x2A9 */ u8 field_2A9[0x2AC - 0x2A9];
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(fopEn_enemy_c) == 0x2AC);
|
||||
|
||||
s32 fopAc_IsActor(void* actor);
|
||||
|
||||
|
||||
@@ -498,6 +498,8 @@ fopAc_ac_c* fopAcM_searchFromName4Event(char* name, s16 eventID);
|
||||
s32 fopAcM_getWaterY(const cXyz*, f32*);
|
||||
void fpoAcM_relativePos(fopAc_ac_c* actor, cXyz* p_inPos, cXyz* p_outPos);
|
||||
|
||||
void fopAcM_setGbaName(fopAc_ac_c* i_this, u8 itemNo, u8 gbaName0, u8 gbaName1);
|
||||
|
||||
inline void make_prm_warp_hole(u32* actorParams, u8 p1, u8 p2, u8 p3) {
|
||||
u32 pp1 = (p3 << 0x8);
|
||||
u32 pp2 = (p2 << 0x10);
|
||||
|
||||
@@ -279,7 +279,7 @@ public:
|
||||
|
||||
void calc();
|
||||
void calc(u16);
|
||||
void setAnm(J3DAnmTransform*, int, f32, f32, f32, f32, void*);
|
||||
void setAnm(J3DAnmTransform* bckAnm, int loopMode, f32 morf, f32 speed, f32, f32, void* soundAnm);
|
||||
void setMorf(f32);
|
||||
J3DModel* getModel() { return mpModel; }
|
||||
void setFrame(f32 frame) { mFrameCtrl.setFrame(frame); }
|
||||
|
||||
@@ -65,6 +65,18 @@ inline void cMtx_ZrotM(Mtx mtx, s16 z) {
|
||||
mDoMtx_ZrotM(mtx, z);
|
||||
}
|
||||
|
||||
inline void cMtx_XrotS(Mtx mtx, s16 x) {
|
||||
mDoMtx_XrotS(mtx, x);
|
||||
}
|
||||
|
||||
inline void cMtx_YrotS(Mtx mtx, s16 y) {
|
||||
mDoMtx_YrotS(mtx, y);
|
||||
}
|
||||
|
||||
inline void cMtx_ZrotS(Mtx mtx, s16 z) {
|
||||
mDoMtx_ZrotS(mtx, z);
|
||||
}
|
||||
|
||||
inline void cMtx_lookAt(Mtx param_0, const Vec* param_1, const Vec* param_2, s16 param_3) {
|
||||
mDoMtx_lookAt(param_0, param_1, param_2, param_3);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user