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Demo matches (#767)
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+11
-6
@@ -131,12 +131,17 @@ static BOOL daAM_Draw(am_class* i_this) {
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static void anm_init(am_class* i_this, int bckFileIdx, f32 morf, u8 loopMode, f32 speed, int soundFileIdx) {
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i_this->mCurrBckIdx = bckFileIdx;
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if (soundFileIdx >= 0) {
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void* soundAnm = dComIfG_getObjectRes("AM", soundFileIdx);
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J3DAnmTransform* bckAnm = (J3DAnmTransform*)dComIfG_getObjectRes("AM", bckFileIdx);
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i_this->mpMorf->setAnm(bckAnm, loopMode, morf, speed, 0.0f, -1.0f, soundAnm);
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i_this->mpMorf->setAnm(
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(J3DAnmTransform*)dComIfG_getObjectRes("AM", bckFileIdx),
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loopMode, morf, speed, 0.0f, -1.0f,
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dComIfG_getObjectRes("AM", soundFileIdx)
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);
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} else {
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J3DAnmTransform* bckAnm = (J3DAnmTransform*)dComIfG_getObjectRes("AM", bckFileIdx);
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i_this->mpMorf->setAnm(bckAnm, loopMode, morf, speed, 0.0f, -1.0f, NULL);
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i_this->mpMorf->setAnm(
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(J3DAnmTransform*)dComIfG_getObjectRes("AM", bckFileIdx),
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loopMode, morf, speed, 0.0f, -1.0f,
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NULL
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);
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}
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}
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@@ -144,7 +149,7 @@ static void anm_init(am_class* i_this, int bckFileIdx, f32 morf, u8 loopMode, f3
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static void body_atari_check(am_class* i_this) {
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daPy_py_c* player = daPy_getPlayerActorClass();
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#if VERSION <= VERSION_JPN
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#if VERSION == VERSION_JPN
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if (i_this->mStartsInactive == 1 && i_this->mSwitch != 0xFF && !dComIfGs_isSwitch(i_this->mSwitch, dComIfGp_roomControl_getStayNo())) {
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return;
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}
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