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@@ -3,9 +3,13 @@
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// Translation Unit: d_a_kytag05.cpp
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//
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#include "JSystem/JKernel/JKRHeap.h"
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#include "JAZelAudio/JAIZelBasic.h"
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#include "f_op/f_op_actor_mng.h"
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#include "f_op/f_op_camera_mng.h"
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#include "d/d_com_inf_game.h"
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#include "d/d_kankyo_wether.h"
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#include "d/actor/d_a_player.h"
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#include "d/actor/d_a_ykgr.h"
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#include "dolphin/types.h"
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class kytag05_class : public fopAc_ac_c {
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@@ -15,29 +19,104 @@ public:
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u32 procName;
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};
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/* 00000078-00000080 .text daKytag05_Draw__FP13kytag05_class */
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BOOL daKytag05_Draw(kytag05_class*) {
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return true;
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}
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/* 00000080-000003F4 .text daKytag05_Execute__FP13kytag05_class */
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void daKytag05_Execute(kytag05_class*) {
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int daKytag05_Execute(kytag05_class* a_this) {
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/* Nonmatching */
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static s16 wind_table[] = {
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0,
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90,
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180,
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270
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};// 0x2C
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daPy_py_c *playerActor;
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camera_class *mpCamera;
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u8 bVar1;
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u32 uVar4;
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u32 iVar5;
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u32 demoField;
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float fVar7;
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float blend;
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mpCamera = dComIfGp_getCamera(0);
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playerActor = daPy_getPlayerActorClass();
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dKyw_get_wind_pow();
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blend = 1.0;
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if (g_env_light.mWind.mEvtWindSet == 0xff) {
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return 1;
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}
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if (g_dComIfG_gameInfo.play.mEvtCtrl.mMode != 0 &&
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dComIfGp_getEventManager().startCheckOld("KYTAG05") != 0 &&
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g_dComIfG_gameInfo.play.getDemo() != NULL) {
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demoField = g_dComIfG_gameInfo.play.getDemo()->field_0xd4;
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if(demoField >= 0x186)
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{
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daYkgr_c::m_emitter = NULL;
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}
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}
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bVar1 = a_this->bsType;
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if ((bVar1 & 1) == 0) {
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iVar5 = a_this->pcId + 3;
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if (iVar5 < *(short *)(0 + (bVar1 & 0xfffffffe))) {
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dKy_custom_colset(0,7, blend);
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a_this->pcId = iVar5 + 1;
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} else {
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a_this->pcId = 0;
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a_this->bsType = a_this->bsType + 1;
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g_env_light.mWind.mEvtWindSet = 2;
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}
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} else {
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iVar5 = a_this->pcId;
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if (iVar5 < *(short *)(0 + (bVar1 & 0xfffffffe))) {
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a_this->pcId = iVar5 + 1;
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} else {
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a_this->bsType = bVar1 + 1;
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if (3 < a_this->bsType >> 1) {
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a_this->bsType = 0;
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}
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dKyw_evt_wind_set(0,0);
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a_this->pcId = 0;
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g_env_light.mWind.mEvtWindSet = 1;
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}
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}
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blend = mpCamera->mLookat.mEye.z;
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if (((blend <= 1445.0) && (playerActor->current.pos.z <= 1445.0)) ||
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((mpCamera->mLookat.mEye.x <= 520.0 && (playerActor->current.pos.x <= 520.0)))) {
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if ((blend < -4085.0) || (fVar7 = playerActor->current.pos.z, fVar7 < -4085.0)) {
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dKyw_evt_wind_set(0,-16000);
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} else if ((blend < -3108.0) || (fVar7 < -3108.0)) {
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dKyw_evt_wind_set(0,-0x4b00);
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} else if ((blend < -1412.0) || (fVar7 < -1412.0)) {
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dKyw_evt_wind_set(0,-13000);
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}
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} else if ((2100.0 < blend) || (fVar7 = playerActor->current.pos.z, 2100.0 < fVar7)) {
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dKyw_evt_wind_set(0,25000);
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} else if ((1970.0 < blend) || (1970.0 < fVar7)) {
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dKyw_evt_wind_set(0,20000);
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} else {
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dKyw_evt_wind_set(0,18000);
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}
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fopAcM_seStartCurrent(a_this, 0x106a, 0);
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return 1;
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}
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/* 000003F4-000003FC .text daKytag05_IsDelete__FP13kytag05_class */
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BOOL daKytag05_IsDelete(kytag05_class*) {
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return true;
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}
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/* 000003FC-00000404 .text daKytag05_Delete__FP13kytag05_class */
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BOOL daKytag05_Delete(kytag05_class*) {
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return true;
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}
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/* 00000404-000004C0 .text daKytag05_Create__FP10fopAc_ac_c */
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int daKytag05_Create(fopAc_ac_c* i_this) {
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fopAcM_SetupActor(i_this, kytag05_class);
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kytag05_class *a_this = (kytag05_class*)i_this;
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if (dComIfGs_isSymbol(1) != 0) {
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