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Add drawlist inlines
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+2
-2
@@ -722,11 +722,11 @@ s32 phase_1(dScnLogo_c* i_this) {
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toonImage = (ResTIMG *)dComIfG_getObjectRes("System", 3);
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JUT_ASSERT(VERSION_SELECT(1208, 1426, 1466), toonImage != 0);
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dDlst_list_c::mToonImage = toonImage;
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dDlst_list_c::setToonImage(toonImage);
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toonImage = (ResTIMG *)dComIfG_getObjectRes("System", 4);
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JUT_ASSERT(VERSION_SELECT(1213, 1431, 1471), toonImage != 0);
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dDlst_list_c::mToonExImage = toonImage;
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dDlst_list_c::setToonExImage(toonImage);
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i_this->field_0x1f8 = mDoExt_getGameHeap()->alloc(0x3c8a0, 4);
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return cPhs_NEXT_e;
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