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https://github.com/zeldaret/tww.git
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work on m_Do_audio and d_com_inf_game (#18)
* fix float issues and add decompctx.py tool * work on m_Do_audio and d_com_inf_game * fix build
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@@ -2,6 +2,7 @@
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#define C_BG_S_CHK_H
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#include "dolphin/mtx/vec.h"
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#include "global.h"
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struct cBgD_Vtx_t : public Vec {};
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@@ -32,7 +33,9 @@ public:
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cBgS_PolyPassChk* GetPolyPassChk() const { return mPolyPassChk; }
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cBgS_GrpPassChk* GetGrpPassChk() const { return mGrpPassChk; }
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virtual ~cBgS_Chk(void);
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virtual ~cBgS_Chk();
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}; // Size: 0x14
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STATIC_ASSERT(sizeof(cBgS_Chk) == 0x14);
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#endif /* C_BG_S_CHK_H */
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@@ -24,6 +24,9 @@ private:
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/* 0x30 */ u32 mFlags;
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/* 0x34 */ f32 mNowY;
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/* 0x38 */ u32 mWallPrecheck;
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/* 0x3C */ u32 mGndPrecheck;
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};
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STATIC_ASSERT(sizeof(cBgS_GndChk) == 0x40);
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#endif /* C_BG_S_GND_CHK_H */
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@@ -32,4 +32,6 @@ public:
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}
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}; // Size: 0x10
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STATIC_ASSERT(sizeof(cBgS_PolyInfo) == 0x10);
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#endif /* C_BG_S_POLY_INFO_H */
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