Starting switching u8 arrays to use dtk asset extract feature

This commit is contained in:
LagoLunatic
2024-11-01 15:04:58 -04:00
parent 6c6931c5e4
commit 8911dab195
13 changed files with 557 additions and 7576 deletions
+1 -1
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@@ -1,7 +1,7 @@
#ifndef D_A_HOOKSHOT_H
#define D_A_HOOKSHOT_H
#include "f_op/f_op_actor_mng.h"
#include "f_op/f_op_actor.h"
#include "JSystem/J3DGraphBase/J3DPacket.h"
#include "d/d_cc_d.h"
#include "d/d_bg_s_lin_chk.h"
+20
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@@ -0,0 +1,20 @@
#ifndef D_CHAIN_H
#define D_CHAIN_H
#include "JSystem/J3DGraphBase/J3DPacket.h"
#include "d/d_kankyo.h"
class dChain_packet_c : public J3DPacket {
public:
dChain_packet_c(int, dKy_tevstr_c*, f32);
~dChain_packet_c();
void draw();
public:
/* 0x10 */ dKy_tevstr_c* mpTevStr;
/* 0x14 */ cXyz mScale;
/* 0x20 */ s32 mNum;
/* 0x24 */ cXyz* mPt;
};
#endif /* D_CHAIN_H */