Move more actor classes to headers

This commit is contained in:
LagoLunatic
2023-11-25 18:05:07 -05:00
parent 4a496727a9
commit 897b22f936
24 changed files with 346 additions and 517 deletions
+2 -2
View File
@@ -58,7 +58,7 @@ void daBranch_c::demoPlay(mDoExt_McaMorf*) {
}
/* 00000228-00000248 .text solidHeapCB__10daBranch_cFP10fopAc_ac_c */
s32 daBranch_c::solidHeapCB(fopAc_ac_c* i_this) {
BOOL daBranch_c::solidHeapCB(fopAc_ac_c* i_this) {
daBranch_c* branch = static_cast<daBranch_c*>(i_this);
return branch->CreateHeap();
}
@@ -182,7 +182,7 @@ s32 daBranch_Create(fopAc_ac_c* i_this) {
s32 state = dComIfG_resLoad(&branch->mPhs, daBranch_c::m_arcname);
if (state == cPhs_COMPLEATE_e) {
int solidHeapResult = fopAcM_entrySolidHeap(i_this, (heapCallbackFunc)daBranch_c::solidHeapCB, 0x4000);
int solidHeapResult = fopAcM_entrySolidHeap(i_this, daBranch_c::solidHeapCB, 0x4000);
if (solidHeapResult & 0xFF == 0) {
for (int i = 0; i < 2; i++) {