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Move more actor classes to headers
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@@ -453,15 +453,15 @@ BOOL daIball_c::_daIball_delete() {
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}
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/* 800F4678-800F4698 .text CheckCreateHeap__FP10fopAc_ac_c */
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static void CheckCreateHeap(fopAc_ac_c* i_this) {
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static_cast<daIball_c*>(i_this)->CreateHeap();
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static BOOL CheckCreateHeap(fopAc_ac_c* i_this) {
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return static_cast<daIball_c*>(i_this)->CreateHeap();
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}
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/* 800F4698-800F4870 .text _daIball_create__9daIball_cFv */
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s32 daIball_c::_daIball_create() {
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fopAcM_SetupActor(this, daIball_c);
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if (!fopAcM_entrySolidHeap(this, (heapCallbackFunc)CheckCreateHeap, 0x3500)) {
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if (!fopAcM_entrySolidHeap(this, CheckCreateHeap, 0x3500)) {
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return cPhs_ERROR_e;
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}
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