Move more actor classes to headers

This commit is contained in:
LagoLunatic
2023-11-25 18:05:07 -05:00
parent 4a496727a9
commit 897b22f936
24 changed files with 346 additions and 517 deletions
+3 -3
View File
@@ -453,15 +453,15 @@ BOOL daIball_c::_daIball_delete() {
}
/* 800F4678-800F4698 .text CheckCreateHeap__FP10fopAc_ac_c */
static void CheckCreateHeap(fopAc_ac_c* i_this) {
static_cast<daIball_c*>(i_this)->CreateHeap();
static BOOL CheckCreateHeap(fopAc_ac_c* i_this) {
return static_cast<daIball_c*>(i_this)->CreateHeap();
}
/* 800F4698-800F4870 .text _daIball_create__9daIball_cFv */
s32 daIball_c::_daIball_create() {
fopAcM_SetupActor(this, daIball_c);
if (!fopAcM_entrySolidHeap(this, (heapCallbackFunc)CheckCreateHeap, 0x3500)) {
if (!fopAcM_entrySolidHeap(this, CheckCreateHeap, 0x3500)) {
return cPhs_ERROR_e;
}