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Move more actor classes to headers
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@@ -29,7 +29,7 @@ public:
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const char daThrowstone_c::M_arcname[] = "Aisi";
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/* 8023B544-8023B564 .text CheckCreateHeap__FP10fopAc_ac_c */
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static s32 CheckCreateHeap(fopAc_ac_c* i_actor) {
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static BOOL CheckCreateHeap(fopAc_ac_c* i_actor) {
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daThrowstone_c* i_this = (daThrowstone_c*)i_actor;
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return i_this->CreateHeap();
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}
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@@ -50,7 +50,7 @@ s32 daThrowstone_c::_create() {
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if (result == cPhs_COMPLEATE_e) {
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fopAcM_SetupActor(this, daThrowstone_c);
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if (!fopAcM_entrySolidHeap(this, (heapCallbackFunc)CheckCreateHeap, 0x4C0)) {
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if (!fopAcM_entrySolidHeap(this, CheckCreateHeap, 0x4C0)) {
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result = cPhs_ERROR_e;
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} else {
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mDoMtx_stack_c::transS(current.pos);
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