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Cleanup some actors
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@@ -11,6 +11,8 @@ namespace daComing2 {
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static BOOL position_is_none_obj(cXyz*);
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static BOOL checkLineCrossXZ(cXyz*, cXyz*, cXyz*, cXyz*);
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extern s32 coming_make_item_no_table[];
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class _barrel_info_ {
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public:
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/* 0x00 */ fpc_ProcID unk_00;
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