Enable more clangd warnings, minor cleanup

This commit is contained in:
LagoLunatic
2025-09-18 21:55:48 -04:00
parent 048d242eef
commit 8af44daa2e
8 changed files with 12 additions and 25 deletions
+4 -3
View File
@@ -15,9 +15,10 @@
#include "d/d_cc_d.h"
#include "d/d_s_play.h"
#include "f_op/f_op_camera.h"
#include "m_Do/m_Do_graphic.h"
#if VERSION == VERSION_DEMO
#include "m_Do/m_Do_controller_pad.h"
#else
#include "m_Do/m_Do_graphic.h"
#endif
static bool GOUEN_FIRE_HIT;
@@ -297,7 +298,7 @@ void kantera_draw(bpw_class* i_this) {
}
/* 00000B64-00000C20 .text damage_ball_draw__FP9bpw_class */
static BOOL damage_ball_draw(bpw_class* i_this) {
static void damage_ball_draw(bpw_class* i_this) {
fopAc_ac_c* actor = &i_this->actor;
MtxTrans(actor->current.pos.x, actor->current.pos.y, actor->current.pos.z, false);
MtxScale(0.8f, 0.8f, 0.8f, true);
@@ -3749,7 +3750,7 @@ void action_b_fire_2_dousa(bpw_class* i_this) {
}
/* 0000BD18-0000BE50 .text damage_ball_execute__FP9bpw_class */
static BOOL damage_ball_execute(bpw_class* i_this) {
static void damage_ball_execute(bpw_class* i_this) {
fopAc_ac_c* actor = &i_this->actor;
daPy_py_c* player;
fopAc_ac_c* pdVar4;