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Add DEAD_STRING macro to clearly distinguish unused strings
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@@ -86,10 +86,10 @@ void daNpc_Tt_c::setAnmStatus() {
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//probably unused JUT_ASSERT
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static void dummy() {
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OSReport("Tt");
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OSReport("d_a_npc_tt.cpp");
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OSReport("0");
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OSReport("Halt");
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DEAD_STRING("Tt");
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DEAD_STRING("d_a_npc_tt.cpp");
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DEAD_STRING("0");
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DEAD_STRING("Halt");
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}
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#include "d/actor/d_a_npc_tt_anm.inc"
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