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Generate all actor profiles and method tables
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@@ -5,6 +5,7 @@
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#include "d/actor/d_a_obj_stair.h"
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#include "d/d_bg_w.h"
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#include "d/d_procname.h"
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/* 000000EC-00000130 .text __ct__16daobj_stairHIO_cFv */
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daobj_stairHIO_c::daobj_stairHIO_c() {
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@@ -76,3 +77,28 @@ static BOOL daObj_StairIsDelete(void*) {
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/* Nonmatching */
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}
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static actor_method_class daObj_StairMethodTable = {
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(process_method_func)daObj_StairCreate,
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(process_method_func)daObj_StairDelete,
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(process_method_func)daObj_StairExecute,
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(process_method_func)daObj_StairIsDelete,
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(process_method_func)daObj_StairDraw,
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};
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actor_process_profile_definition g_profile_Obj_Stair = {
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/* LayerID */ fpcLy_CURRENT_e,
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/* ListID */ 0x0003,
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/* ListPrio */ fpcPi_CURRENT_e,
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/* ProcName */ PROC_Obj_Stair,
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/* Proc SubMtd */ &g_fpcLf_Method.base,
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/* Size */ sizeof(daObj_Stair_c),
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/* SizeOther */ 0,
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/* Parameters */ 0,
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/* Leaf SubMtd */ &g_fopAc_Method.base,
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/* Priority */ 0x006E,
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/* Actor SubMtd */ &daObj_StairMethodTable,
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/* Status */ fopAcStts_UNK40000_e,
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/* Group */ fopAc_ENV_e,
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/* CullType */ fopAc_CULLBOX_0_e,
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};
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