Generate all actor profiles and method tables

This commit is contained in:
LagoLunatic
2024-04-21 23:28:36 -04:00
parent 6fb2cfde99
commit 94f3b78155
346 changed files with 8970 additions and 272 deletions
+8 -7
View File
@@ -7,7 +7,6 @@
#include "d/d_com_inf_game.h"
#include "d/d_procname.h"
#include "dolphin/mtx/mtx.h"
#include "dolphin/types.h"
#include "f_op/f_op_actor_mng.h"
#include "m_Do/m_Do_printf.h"
@@ -142,22 +141,24 @@ static BOOL daObjTower_IsDelete(void*) {
}
static actor_method_class daObj_TowerMethodTable = {
(process_method_func)daObjTower_Create, (process_method_func)daObjTower_Delete,
(process_method_func)daObjTower_Execute, (process_method_func)daObjTower_IsDelete,
(process_method_func)daObjTower_Create,
(process_method_func)daObjTower_Delete,
(process_method_func)daObjTower_Execute,
(process_method_func)daObjTower_IsDelete,
(process_method_func)daObjTower_Draw,
};
struct actor_process_profile_definition g_profile_Obj_Tower = {
actor_process_profile_definition g_profile_Obj_Tower = {
/* LayerID */ fpcLy_CURRENT_e,
/* ListID */ 7,
/* ListPrio */ fpcLy_CURRENT_e,
/* ListID */ 0x0007,
/* ListPrio */ fpcPi_CURRENT_e,
/* ProcName */ PROC_Obj_Tower,
/* Proc SubMtd */ &g_fpcLf_Method.base,
/* Size */ sizeof(daObjTower_c),
/* SizeOther */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Priority */ 0x1C4,
/* Priority */ 0x01C4,
/* Actor SubMtd */ &daObj_TowerMethodTable,
/* Status */ fopAcStts_UNK40000_e,
/* Group */ fopAc_ACTOR_e,