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d_ky_thunder start
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@@ -473,7 +473,7 @@ public:
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class mDoExt_invisibleModel {
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public:
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bool create(J3DModel*);
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BOOL create(J3DModel*);
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void entry();
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void entryMaskOff();
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@@ -554,7 +554,7 @@ s32 mDoExt_resIDToIndex(JKRArchive*, u16);
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JKRSolidHeap * mDoExt_createSolidHeapFromGameToCurrent(u32 size, u32 align);
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JKRSolidHeap * mDoExt_createSolidHeapToCurrent(u32, JKRHeap *, u32 align);
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void mDoExt_restoreCurrentHeap();
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u32 mDoExt_adjustSolidHeap(JKRSolidHeap * pHeap);
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s32 mDoExt_adjustSolidHeap(JKRSolidHeap * pHeap);
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void mDoExt_destroySolidHeap(JKRSolidHeap * pHeap);
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JKRHeap* mDoExt_setCurrentHeap(JKRHeap*);
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+12
-12
@@ -275,18 +275,6 @@ public:
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*/
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static void ZXYrotM(s16 x, s16 y, s16 z) { mDoMtx_ZXYrotM(now, x, y, z); }
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/**
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* Rotates a new matrix on the Y-axis then concatenates it with the `now` matrix
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* @param y The rotation value
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*/
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static void YrotM(s16 y) { mDoMtx_YrotM(now, y); }
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/**
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* Rotates the `now` matrix on the Y-axis
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* @param y The rotation value
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*/
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static void YrotS(s16 y) { mDoMtx_YrotS(now, y); }
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/**
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* Rotates the `now` matrix on the X-axis
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* @param x The rotation value
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@@ -299,6 +287,18 @@ public:
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*/
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static void XrotM(s16 x) { mDoMtx_XrotM(now, x); }
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/**
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* Rotates a new matrix on the Y-axis then concatenates it with the `now` matrix
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* @param y The rotation value
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*/
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static void YrotM(s16 y) { mDoMtx_YrotM(now, y); }
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/**
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* Rotates the `now` matrix on the Y-axis
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* @param y The rotation value
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*/
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static void YrotS(s16 y) { mDoMtx_YrotS(now, y); }
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/**
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* Rotates a new matrix on the z-axis then concatenates it with the `now` matrix
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* @param z The rotation value
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