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Fix up a shadow-related variable/parameter names (#920)
* Fix up a shadow-related variable/parameter names * Fix compilation errors in d_a_obj_barrel.cpp
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@@ -969,7 +969,7 @@ bool Act_c::_draw() {
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g_env_light.setLightTevColorType(mpModel, &tevStr);
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mDoExt_modelUpdateDL(mpModel);
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if (fopAcM_GetModel(this) == NULL) {
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dComIfGd_setSimpleShadow2(¤t.pos, mAcch.GetGroundH(), data().m80, mAcch.m_gnd);
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dComIfGd_setSimpleShadow2(¤t.pos, mAcch.GetGroundH(), data().shadowScaleXZ, mAcch.m_gnd);
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}
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}
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return true;
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