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https://github.com/zeldaret/tww.git
synced 2026-08-03 08:43:13 -04:00
d_a_npc_cb1 closer on demo, plus a couple retail matches
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@@ -17,6 +17,18 @@ class daNpc_Cb1_c : public daPy_npc_c {
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public:
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typedef BOOL (daNpc_Cb1_c::*ActionFunc_t)(void*);
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enum daNpc_Cb1_StatusBit_e {
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daCbStts_NO_CARRY_ACTION = 0x0001,
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daCbStts_TACT = 0x0002,
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daCbStts_TACT_CORRECT = 0x0004,
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daCbStts_TACT_CANCEL = 0x0008,
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daCbStts_MUSIC = 0x0010,
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daCbStts_NUT = 0x0020,
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daCbStts_SHIP_RIDE = 0x0040,
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daCbStts_PLAYER_FIND = 0x0080,
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daCbStts_UNK_0100 = 0x0100,
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};
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// daPy_py_c virtuals
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f32 getBaseAnimeFrame() { return 0.0f; }
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f32 getBaseAnimeFrameRate() { return 1.0f; }
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@@ -52,30 +64,30 @@ public:
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BOOL isTypeEkaze() { return fopAcM_GetParam(this) == 3; }
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BOOL isTypeKaze() { return fopAcM_GetParam(this) == 4; }
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BOOL isTypeKazeBoss() { return fopAcM_GetParam(this) == 5; }
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BOOL isNoCarryAction() { return m_status & 0x01; }
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BOOL isTact() { return m_status & 0x02; }
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BOOL isTactCorrect() { return m_status & 0x04; }
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BOOL isTactCancel() { return m_status & 0x08; }
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BOOL isMusic() { return m_status & 0x10; }
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BOOL isNut() { return m_status & 0x20; }
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BOOL isShipRide() { return m_status & 0x40; }
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BOOL isPlayerFind() { return m_status & 0x80; }
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void offNoCarryAction() { m_status &= ~0x01; }
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void offTact() { m_status &= ~0x02; }
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void offTactCorrect() { m_status &= ~0x04; }
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void offTactCancel() { m_status &= ~0x08; }
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void offMusic() { m_status &= ~0x10; }
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void offNut() { m_status &= ~0x20; }
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void offShipRide() { m_status &= ~0x40; }
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void offPlayerFind() { m_status &= ~0x80; }
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void noCarryAction() { m_status |= 0x01; }
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void onTact() { m_status |= 0x02; }
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void onTactCorrect() { m_status |= 0x04; }
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void onTactCancel() { m_status |= 0x08; }
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void onMusic() { m_status |= 0x10; }
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void onNut() { m_status |= 0x20; }
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void onShipRide() { m_status |= 0x40; }
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void onPlayerFind() { m_status |= 0x80; }
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BOOL isNoCarryAction() { return m_status & daCbStts_NO_CARRY_ACTION; }
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BOOL isTact() { return m_status & daCbStts_TACT; }
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BOOL isTactCorrect() { return m_status & daCbStts_TACT_CORRECT; }
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BOOL isTactCancel() { return m_status & daCbStts_TACT_CANCEL; }
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BOOL isMusic() { return m_status & daCbStts_MUSIC; }
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BOOL isNut() { return m_status & daCbStts_NUT; }
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BOOL isShipRide() { return m_status & daCbStts_SHIP_RIDE; }
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BOOL isPlayerFind() { return m_status & daCbStts_PLAYER_FIND; }
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void offNoCarryAction() { m_status &= ~daCbStts_NO_CARRY_ACTION; }
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void offTact() { m_status &= ~daCbStts_TACT; }
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void offTactCorrect() { m_status &= ~daCbStts_TACT_CORRECT; }
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void offTactCancel() { m_status &= ~daCbStts_TACT_CANCEL; }
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void offMusic() { m_status &= ~daCbStts_MUSIC; }
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void offNut() { m_status &= ~daCbStts_NUT; }
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void offShipRide() { m_status &= ~daCbStts_SHIP_RIDE; }
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void offPlayerFind() { m_status &= ~daCbStts_PLAYER_FIND; }
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void noCarryAction() { m_status |= daCbStts_NO_CARRY_ACTION; }
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void onTact() { m_status |= daCbStts_TACT; }
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void onTactCorrect() { m_status |= daCbStts_TACT_CORRECT; }
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void onTactCancel() { m_status |= daCbStts_TACT_CANCEL; }
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void onMusic() { m_status |= daCbStts_MUSIC; }
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void onNut() { m_status |= daCbStts_NUT; }
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void onShipRide() { m_status |= daCbStts_SHIP_RIDE; }
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void onPlayerFind() { m_status |= daCbStts_PLAYER_FIND; }
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void restartPoint(s16 point) {
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setPointRestart(point, 1);
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setWaitNpcAction(NULL);
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@@ -88,7 +100,7 @@ public:
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static s16 getMaxFlyingTimer();
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s16 getFlyingTimer() { return m_flyingTimer; }
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int getFlyingTimer() { return m_flyingTimer; }
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void setFlyingTimer(s16 time) { m_flyingTimer = time; }
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static bool isFlying() { return m_flying; }
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void onFlying() { m_flying = true; }
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