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Fix camera_class view member
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@@ -1945,8 +1945,8 @@ void demo_camera(fganon_class* i_this) {
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camera2 = dComIfGp_getCamera(0);
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i_this->mB5C = camera2->mLookat.mEye;
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i_this->mB68 = camera2->mLookat.mCenter;
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i_this->mB5C = camera2->view.mLookat.mEye;
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i_this->mB68 = camera2->view.mLookat.mCenter;
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a_this->shape_angle.y = fopAcM_searchPlayerAngleY(a_this);
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}
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